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Roland marks TR-808’s 40th anniversary with a documentary and freebies

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If you’re a budding musician, though, you may be most interested in the digital instruments. You can “test drive” the TR-808 virtual instrument for free through Roland Cloud now through August 31st if you have an account. Roland’s Zenbeats is also adding two 808-themed audio loop packs, one of which (Mixtape Vol. 4 “808”) is free. You can try the app for free as well.

This is clearly Roland’s big opportunity to plug its current wares and its role in music history. At the same time, there’s little doubt that the TR-808 had a major impact on the industry. Its distinctive drum and cymbal sounds have defined genres like rap, hip-hop and techno, and are still used to this day. It was important enough that groups like 808 State even based their names and sounds around it. While this certainly isn’t the only electronic instrument to have reshaped music in its image, it may be the one you’re most likely to recognize.

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Qualcomm reportedly asks US to let it sell chips for Huawei phones

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The company hasn’t been shy about wanting Huawei’s business. In its latest earnings call, CEO Steve Mollenkopf said Qualcomm was determining how it could sell to every phone maker, “including Huawei.” However, there weren’t indications of a lobbying campaign at the time.

It also comes soon after Huawei settled a patent dispute with Huawei by paying $1.8 billion and striking a new license deal, although the two events aren’t necessarily linked.

A few companies have managed to get exceptions to the US ban through licenses, such as Intel, Micron and Xilinx. Qualcomm isn’t necessarily attempting an unrealistic feat. Even so, success is far from guaranteed. Smartphones represent a key part of Huawei’s business, and allowing a major exception like this could be seen as weakening the ban. It might also be deemed inconsistent when software companies like Google are still barred from interacting with the Chinese firm.

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WarnerMedia shakes itself up to focus on HBO Max

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In an interview with Variety, Kilar said Forsell will be heading the service’s efforts to go global. Johannes Larcher, the newly appointed Head of HBO Max International, will help make it happen:

“It’s very important in our future that we go global, that we not only go direct-to-consumer, but we also go global… There’s a fantastic executive named Johannes Larcher who actually has taken both Hulu and other over-the-top services to international locales. And Johannes will be reporting to Andy in that role.”

As a result of the restructuring, WarnerMedia Entertainment Chairman Bob Greenblatt, HBO Max chief content officer Kevin Reilly, and marketing and communications EVP Keith Cocozza are leaving the company. Unfortunately, Kilar also revealed in his letter that the company is reducing the size of its overall workforce. He confirmed to The Wall Street Journal that layoffs will begin next week.

WarnerMedia launched HBO Max in May, offering everything you can watch on HBO along with additional shows and movies for $15 a month. The fact that it’s considerably more expensive than rivals like Netflix and Disney+ probably contributed to its lackluster signup numbers. As part of its second quarter earnings announcement, the company revealed that 4.1 million people signed up for HBO Max in its first month. Disney+, in comparison, had 50 million subscribers by its fifth month. It’s worth noting, though, that Disney+ has been available in the US, Canada and the Netherlands from the start, and it has expanded to other regions since then. Meanwhile, HBO Max is still only available in the US and some US territories.

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TikTok may sue White House over ban as soon as August 11th

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The company declined to comment on the possibility of an impending lawsuit, but did acknowledge beliefs the order was issued “without any due process” and “no substantiation” of the security allegations.

TikTok might not have as much trouble contesting the ban as you might think. While Trump used the International Emergency Economic Powers Act to help justify the order on security grounds, that law doesn’t allow bans based on personal communication and media sharing — both central to TikTok.

The challenge, as you might imagine, is to have the right people agree. Congress isn’t likely to help as it’s pushing for a ban on TikTok for government devices and has generally echoed security fears. TikTok may have to rely on the courts to avoid a ban, at least if a Microsoft deal doesn’t go through.

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Hackers defaced dozens of Reddit communities with pro-Trump messages

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If your favorite Reddit community looked like a political billboard on August 7th, you can blame it on hackers. Both Motherboard and ZDNet report that hackers defaced dozens of subreddits with pro-Trump messages, including major subreddits like r/food and r/space as well as numerous communities devoted to sports and TV shows. The affected communities appear to have recovered, but this still meant that millions of users potentially saw the virtual graffiti.

A Reddit spokesperson told Motherboard that the company was investigating, but that the sources appeared to be “compromised moderator accounts.” It locked down those accounts while it was restoring the subreddits. ZDNet noted that an apparently hijacked Twitter account claimed credit for the attack, but that user has since been suspended without providing evidence.

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Hitting the Books: Why we’ll never see the edge of the universe

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The present-day observable universe is probably bigger than you think. The “observable” part refers to the region within our particle horizon. We define this as being the farthest we could possibly see, given the limitations of the speed of light and the age of the universe. Since light takes time to travel, and more distant objects are, from our perspective, farther in the past, there has to be a distance corresponding to the beginning of time itself. A distance at which, if a light beam started there at the first moment, it would take the entire age of the universe to reach us. This defines the particle horizon, and it’s the farthest out we can observe anything at all, even in principle. Knowing that the universe is about 13.8 billion years old, logic would tell you that the particle horizon must be a sphere of radius 13.8 billion light-years. But that’s assuming a static universe. In actual fact, since the universe has been expanding all that time, something just close enough to send its light to us 13.8 billion years ago is now much farther away—approximately 45 billion light-years. So we can define the observable universe to be a sphere of about 45 billion light-years in radius, centered on us.

The closest we can get to seeing that “edge” is the cosmic microwave background, whose light comes from almost as far as the particle horizon. But a bit closer to us, we can also see ancient galaxies that are now more than 30 billion light-years away. The light we see from those galaxies started traveling through the universe long before they got to such incredible distances, though. If not, we wouldn’t be able to see them at all, since the light coming from them now can’t ever reach us.

It turns out that in a uniformly expanding universe, where the more distant things are receding more quickly, it is inevitable that there is a distance beyond which the apparent recession speed is faster than the speed of light, so light can’t catch up.

“Wait!” you might be saying. “Nothing can travel faster than light!” This is a fair point, but it doesn’t actually lead to a contradiction. While nothing can travel faster than light through space, there’s no rule that limits how quickly things can happen to find themselves farther apart because they are sitting still in a space that’s getting bigger between them.

The distance at which galaxies are currently moving away from us faster than light is surprisingly close, given how far we can actually see. We call it the Hubble radius, and it’s around 14 billion light-years from here. I mentioned in Chapter 3 that we can label the distance to objects by their redshift factors—the amount that their light is shifted toward the red (low frequency/long wavelength) part of the spectrum due to the expansion of the universe. An object at the Hubble radius would have a redshift of about 1.5, meaning the light wave, and the universe itself, has stretched out to two and a half times its original length since the light was emitted. But even that utterly unimaginable distance is, in cosmological terms, just around the corner. We’ve seen individual supernovae out to redshifts of almost 4. The most distant galaxies we’ve seen have been at redshift values of about 11, and the cosmic microwave background is at a redshift of around 1,100.

So how do we see so many things that are so far away that they’re receding from us at more than the speed of light, and, in fact, always have been? If something is moving away at more than the speed of light, a light beam emitted from it is getting farther away from us, not closer. The trick is that the light we’re picking up left the source long ago, when the universe was smaller and the expansion was actually slowing. So a light beam that started out being carried by the expansion of space away from us (even though it was emitted in our direction) eventually was able to “catch up” as the expansion slowed and it reached a part of the universe that was close enough for the recession speed to be less than the speed of light. It entered our Hubble radius from the outside.

Imagine you’re standing in the middle of a very long treadmill that’s going faster than you can run. Even running at your top speed, you’re going to be dropping back. But if you don’t get dragged back too far, and if the treadmill slows down enough, you can eventually make up the lost ground and start to move forward before falling off the back end. So if you’re in a universe whose expansion is slowing down, you’ll be able to see more and more distant objects as time goes on, as the light from distant objects catches up with the expansion. The “safe zone” in which the expansion speed is less than the speed of light, the Hubble radius, grows over time and envelops objects that were previously outside it. Our horizons, so to speak, expand.

Dark energy ruins everything, though. Because of dark energy, the expansion isn’t slowing anymore—in fact, it has been speeding up for about the last five billion years. And while the Hubble radius is still technically growing in physical size, it’s growing so slowly that the expansion is pulling previously visible objects outside it. We can see extremely distant objects whose light crossed into our Hubble radius before the acceleration began, but anything whose light isn’t in the safe zone now will remain invisible forever. (More on that later.)

Even without the dark energy complication, an expanding universe can be a hard thing to wrap your head around.

The fact that the universe is expanding means it was smaller in the past: fine.

The fact that it was smaller in the past means that something that is far away now was closer in the past: okay. That, in turn, means that there’s a very distant galaxy we can currently see that was, billions of years ago, kind of nearby: right.

And long ago that galaxy shot out a beam of light that was originally moving directly away from us despite being pointed in our direction, but which from our perspective then sort of stopped and turned around and has just now arrived: sure, from a certain point of view, that might make sense.

BUT IT GETS EVEN STRANGER.

I’m sorry for shouting. I really am. But I’m not going to sugarcoat this. The universe is frickin’ weird and this whole Hubble-radius-observable-universe thing is a big part of that and it makes deeply bizarre things happen. And now I’m going to tell you one of the most mind-blowing bits of weirdness I know about cosmology. You know how when something is far away, it looks smaller? This is a totally normal thing. The farther away something is, the smaller it looks. People look tiny from airplanes. Distant buildings can be covered with your thumb. Everyone knows that.

Except out there in the universe? Not so much.

For a while, sure, the more distant things are smaller. The Sun and the Moon look the same size to us because even though the Sun is vastly bigger, it’s also a heck of a lot farther away. And for many billions of light-years, the more distant the galaxy is, the smaller it looks. As you would expect. But somewhere in the vicinity of the Hubble radius, that relationship reverses. Beyond that distance, the farther away something is, the larger it appears! This is super convenient for us astronomers, of course, as it allows us to see structure and details in galaxies that are extremely distant from us, and that in a sensible universe would look like infinitesimal points. But if we think about it too much, it still seems like an utterly unreasonable way for geometry to work.

The reason for this reversal is related to the reason we can see things that are currently moving away from us faster than light. In the past, when the light was emitted, they were closer. So close, in fact, that they covered more of the sky. Even though they’re much farther away now, the “snapshot” they’ve sent us has been traveling all that time, and is just reaching us now, showing us the ghostly image of a much closer thing. And the farther back in time you go, the smaller the universe was. So beyond a certain point, the balance between “the universe was smaller in the past” and “light takes a certain amount of time to get here” is such that a galaxy that is more distant than another galaxy now might have actually been closer when its light was emitted.

The reason for this reversal is related to the reason we can see things that are currently moving away from us faster than light. In the past, when the light was emitted, they were closer. So close, in fact, that they covered more of the sky. Even though they’re much farther away now, the “snapshot” they’ve sent us has been traveling all that time, and is just reaching us now, showing us the ghostly image of a much closer thing. And the farther back in time you go, the smaller the universe was. So beyond a certain point, the balance between “the universe was smaller in the past” and “light takes a certain amount of time to get here” is such that a galaxy that is more distant than another galaxy now might have actually been closer when its light was emitted.

Look, I warned you it would be weird.

Anyway, if this is all deeply confusing and mind-boggling, that’s totally okay and normal. Maybe try drawing some sketches on napkins, and then stretch out the napkins in every direction while on some kind of infinite treadmill running at an extreme speed over the course of billions of years, and hopefully it’ll make sense then. Meanwhile, we should get back to what this all means for the future of existence. Because it really isn’t good.

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The best games on Google Play Pass

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Card Thief

Card Thief

Arnold Rauers

This is not a game where you actually steal cards. It’s actually something much more interesting: A strategy-stealth title where you must take as much treasure as you can from a castle without being caught by the guards. Everything is represented by a card on a board, though, and the order in which you play, move or remove cards from that board means the difference between escaping a wealthy person or spending your last days in the clink.

Get Card Thief on Google Play

80 Days

80 Days

Inkle

Jules Verne’s Around the World in 80 Days is a classic adventure novel that inspired quite a few real life trips to circumnavigate the globe. As you’re probably never going to get the opportunity to follow in Phileas Fogg and Passepartout’s footsteps, this interactive fiction version from Inkle is the next best thing. You can try to replicate their journey exactly or forge your own path across a globe populated with steampunk wonders. Each route you take has its own unique story content, meaning you can play this again and again and never have the same adventure twice.

Get 80 Days on Google Play

Forgotton Anne

Forgotton Anne

Hitcents

Lots of games use an anime style in their art, but Forgotton Anne is one of the few that really captures the feel of playing through one. The setting, a place populated by sentient lost objects, is charming and quirky, and the gameplay varies between puzzler and platformer. The controls have been simplified for mobile and, while the puzzles start out very easy, a lack of complexity feels a lot less like a negative when you’re playing on a smaller screen in your spare moments. 

Get Forgotton Anne on Google Play

The Gardens Between

The Gardens Between

The Voxel Agents

Two best friends find themselves stranded on a series of mysterious, magical islands littered with objects from home. To find their way back to where they came from, they must light a beacon at the top of each isle. To solve the puzzles it’s not space you must manipulate, but time: When you interact with objects on the island, you can rewind back to a point where they would be more useful. On mobile the game has been specifically designed for a vertical orientation, making this a game you can casually play with just your thumb on the screen.

Get The Gardens Between on Google Play

Holedown

Holedown

grapefrukt games

Take Puzzle Bobble and cross it with Breakout and you’ll only scratch the surface of describing Holedown. This puzzle game takes you to various asteroids and planetoids, asking you to dig deeper and deeper by bouncing balls off various blocks that stand in your way. Each block has a number on it indicating how many times it needs to be hit before it disappears, and you have a limited amount of shots, so you’ll need to employ some strategy and physics to get down to the core. There is also a ghost. It is very cute. 

Get Holedown on Google Play

Lichtspeer

Lichtspeer

Noodlecake Studios

If you enjoyed the retro ‘80s glam rock aesthetic of Thor: Ragnarok and you also like chucking spears at things, Lichtspeer is the game for you. You’re a future warrior tasked with killing zombies, giants and sorcerers for your god, who is always lurking just above and will judge you hard in pseudo-German when you miss. The synth music is bombastic and the graphics wouldn’t look out of place on the front of a Trapper Keeper, so if you were the kind of kid who adored the laser background on school picture day, this is definitely up your alley.

Get Lichtspeer on Google Play

Mini Metro

Mini Metro

Dinosaur Polo Club

If you’ve ever dreamed of designing and running your own subway system, Mini Metro can scratch that itch. Part train simulation and part puzzle game, you’re presented with busy stations that you must connect with train lines across various world cities like London, Hong Kong and Barcelona. All you need to do is keep stations from overcrowding — a goal complicated by limits on how many lines you can run, trains you own and tunnels you can build. 

Get Mini Metro on Google Play

Reigns: Her Majesty

Reigns: Her Majesty

Devolver

It’s tough to be a king — or in this case, queen. Reigns: Her Majesty places you on a throne constantly being visited by various supplicants asking for more money, resources and time. Each decision you make has an effect on your finances as well as favor with the peasants, nobility and clergy. Keep them all in balance and you might have a long, fruitful reign. If you don’t, well, there’s always the guillotine. But you’ll be back on the throne in no time, thanks to the game’s quick card swipe-based gameplay and a story that wants you to die to be resurrected again and again.

Get Reigns: Her Majesty on Google Play

7 Days

7 Days

Buff Studio Co.

This visual novel takes advantage of the fact that it is on a mobile device, presenting all of its dialogue and images in a chat format. But the people you’re chatting with aren’t your friends, not yet anyway — they can be your allies, but they may also end up as your victims, as the currently dead protagonist is promised a new chance at life only at the expense of someone else’s. It’s ultimately up to you to decide, but only after getting to know each and every one of them, making the decision a lot harder.

Get 7 Days on Google Play

Stardew Valley

Stardew Valley

Chucklefish Ltd

This farming/village life simulator may have started life as a PC title, but it’s on mobile devices where it’s really hit its stride, especially thanks to refined controls designed for your phone. You inherit a farm from your grandfather and are tasked with cultivating the land, raising animals, expanding your home and befriending (and romancing) villagers. Combat can be a little frustrating with touch controls, but overall it’s as peaceful — or stressful — as you make it. The perfect game for passing time on a long commute or fiddling with during your latest Netflix binge.

Get Stardew Valley on Google Play

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Engadget The Morning After | Engadget

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As usual, this Saturday email includes highlights from Friday and the rest of the week, but one of my favorites came in late last night. To celebrate its socially-distanced QuakeCon event this weekend — and encourage donations to several charities — Bethesda is making the original Quake free.

Quake

Bethesda

It’s usually only a few bucks anyway, but if you’re like me then it’s a nice opportunity to roam the halls of The Netherworld while giving the Fall Guys servers a much-needed break. It’s just like 1996, except with better 3D acceleration and a better excuse to spend the summer indoors.

— Richard

The Engadget Podcast

Diving into everything Samsung (and the Pixel 4a).

Engadget Podcast logo

Engadget

Cherlynn and Devindra chat about the Galaxy Note (and Ultra!), the Z Fold 2, Tab S7 and S7+, Watch 3 and Buds Live. Whew. And they still find time to go into Cherlynn’s glowing Pixel 4a review, plus the Microsoft/Tiktok deal and Trump’s latest attempt to block Chinese companies.

Listen on Apple Podcasts, Google Play, Spotify, Pocket Casts or Stitcher.
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The best deals we found this week: Nest WiFi, Sony wireless earbuds and more

Plus Echo Dot bundles for as low as $21.

AirPods Pro

Engadget

A two-pack of Google’s Nest WiFi system remains on sale for $199 at a bunch of retailers, and two Sony wireless earbuds that we reviewed and rated highly dropped to their lowest prices ever. You can also snag a handy 15-port Thunderbolt 3 docking station for $40 off, and save hundreds on a few TCL 8-series Roku smart TVs. 

Here are all the best deals from the week that you can still snag today, and follow @EngadgetDeals on Twitter for more updates.
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Sponsored by StackCommerce

StackCommerce

Reels is a worthy TikTok rival lost in Instagram bloat

The copy-paste strategy worked well for Stories, but not IGTV.

Instagram Reels

Instagram

So what is it like to use Facebook’s latest clone? Nicole Lee gave Reels a try and found that the biggest problem is just finding it inside Instagram’s increasingly-crowded app.
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Recommended Reading: The world of Lego interface panel design

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The UX of Lego interface panelsGeorge Cave, designbycave.co.ukWhether it’s a spaceship, a cash register or a car instrument cluster, Lego interface panels play a relatively small role in the grand scheme of most builds. They offer finer details for a…

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US Army and Navy unban Twitch commenter who criticized the military

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The Army’s letter was much shorter, merely telling the Knight Institute that it has approved its request to unban Uhl. It previously told Vice, however, that it’s “reinstating access for accounts previously banned for harassing and degrading behavior on its Twitch stream.” The Army is also returning to the platform after pausing its streaming activities following Uhl’s ban, which generated a lot of criticism from First Amendment groups. It told Vice that it’s now “reviewing and clarifying its policies and procedures for the stream.”

While neither military branch mentioned the reason for the other users’ ban, the Knight Institute said in a statement that they were prohibited from posting in chat “for engaging in core political speech.” The institute’s whole statement reads:

“We’re pleased that both the Army and Navy have agreed to unban users who were banned for engaging in core political speech. It’s also good to see that the Navy is committing not to ban users on the basis of viewpoint. Of course, it matters how these new policies are applied. We will monitor the Navy’s practices closely to ensure that the new policies are enforced consistently and in a viewpoint-neutral manner. We look forward to reviewing the Army’s policies once they are posted.”

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