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Reels is a worthy TikTok rival lost in Instagram bloat

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Creating Reels will instantly be familiar to anyone who has used TikTok. You can speed up or slow down your videos, add AR effects and, of course, add audio tracks. If you want, you can also use the audio of someone else’s Reel to create your own video, which is an important element on TikTok that has helped make songs like Lil Nas X’s ‘Old Town Road’ go viral. Reels also has an align or “ghost” tool that is useful for making video jump cuts, a popular TikTok technique. 

Instagram Reels

Instagram

But there are a few important differences between the two. For one thing, Reels are limited to 15 seconds, while TikTok videos can be as long as 60 seconds when you string four 15-second videos together. Additionally, you can’t post “Duets” — which are side-by-side video responses — on Reels like you can on TikTok. TikTok also has a few features that are designed for newbies, like templates that let you create photo slideshows and prompts to add text to your video. TikTok can even sense what it is that you’re taking a video of and offer an audio track suggestion to match. Another neat feature is that you don’t actually need to be a TikTok user to watch TikTok videos; you can just launch the app and view them without signing up. You can’t do that with Reels; you need to have an Instagram account to view the videos. 

Perhaps the most standout difference, however, is that Reels doesn’t really, well, stand out. The feature is not at all apparent when you launch Instagram. Instead, you have to head on over to the Explore tab, where Reels is given its own dedicated section at the top. From there you have to then tap it again to watch the videos. That’s at least two more taps needed to get to your video feed, compared to TikTok where the main feed is there the second you launch it.

In a way, it makes sense that Reels is tucked away in Explore; after all, you don’t want it to mess up the main feed of photos. But this also makes it a little harder to access. It’s this kind of strange juxtaposition that highlights one of the biggest problems with Reels: it feels like an interloper in the already-cluttered Instagram experience. 

The way that Reels implements its feed is an example of this. With Reels, there is only one main Explore feed, which is generated via a combination of curated videos, popular reels across a variety of topics, plus ones that are based on your interests and the content you’ve liked and commented on. On TikTok, however, there are two feeds; one is the “For You” page, which is algorithmically-generated and personalized, and the other is for the people you’re Following. With Reels, there is no “Following” tab. Following a user on Reels just makes their photos show up on your main feed, the same as it would be if you followed anyone on Instagram. 

That means that if you “followed” somebody on Reels because of their cool dance moves, you would then see the rest of their photo/video content on your main feed. But just because you want to see somebody’s cool dance moves doesn’t mean you want to see their vacation photos. Sure, you can mute their posts, but that’s yet another step you need to take to customize your feed. You can also just tap on an individual user account to see their collection of Reels in a separate tab, but again, that’s yet another action you have to take. 

Instagram Reels

Instagram

One of the reasons for this awkwardness is that, fundamentally, TikTok and Instagram have slightly different purposes. TikTok is mostly known for sharing funny and fashionable memes with a strong entertainment element. Instagram, on the other hand, is largely known as a photo-sharing platform, which tends to have a more personal feel. For a regular user, the marriage of these two concepts doesn’t quite work.

Of course, there are outliers such as brands and wannabe influencers, and for them, Reels could be their ticket to Instagram stardom. As Engadget Senior Editor Karissa Bell said on TikTok, its aforementioned “For You” feed is one of the reasons that unknown personalities can gain a huge following just from a single video going viral. If Instagram were to implement a similar algorithm for its own Reels feed — therefore surfacing lesser-known users with potentially viral content — then this could result in the same thing. In fact, Instagram’s VP of Product Vishal Shah has said that the recommendations in Reels will be “separate” from the rest of Explore, with the idea that “Reels is a way for [new creators] to get discovered.” 

Instagram has tried something like this before with IGTV, to mixed results. It was supposed to take on YouTube, with longer original content mixed in with your usual Instagram photos and videos. Unlike Reels, Instagram gave IGTV its own app, and is experimenting with commercials to bring ad revenue to influencers. But it doesn’t seem to have taken off the way that Instagram wanted, seeing as the company removed the IGTV button from its main interface this year because “very few” people used it. It’s safe to say that IGTV hasn’t exactly become a huge YouTube rival. 

New feature 'Reels' by Facebook/Instagram running in this illustration photo taken in L'Aquila, Italy, on August 6, 2020. Facebook launches his new feature ''Reels'' on Instagram in 50 countries around the world. (Photo by Lorenzo Di Cola/NurPhoto via Getty Images)

NurPhoto via Getty Images

Perhaps the biggest reason Facebook is incorporating Reels into Instagram is that it worked so well with Stories. After all, Stories is a copy of Snapchat in the same way that Reels is a copy of TikTok, and Stories turned out to be a huge success for Instagram. Plus, Facebook did try to do a standalone TikTok clone called Lasso, but it just didn’t get enough users. Why not just tack on these extra features to an app that already has over a billion users instead of trying to get people to use a standalone one? 

But Snapchat and TikTok are very different apps. The reason Stories worked so well is that Snapchat back then was a little obtuse and difficult to understand, while Stories was easier to grasp. Plus, Stories have that aforementioned intimate feel that tends to be familiar to a lot of Instagram users who are already used to sharing personal photos and videos. 

Reels, on the other hand, feels very different; almost as if it were a clone of an entirely different app shoehorned into an existing one (which obviously it kinda is). While Stories is located front and center in Instagram, Reels is tucked away in a separate tab and is harder to find. It also lacks key features like Duets and is not all that friendly to newbies. Already, there is some confusion among Instagram users as to where the feature is and how to use it. While that’s not uncommon with new features, this is a sign that Reels might not be at all intuitive and therefore not all that welcoming to TikTok users.

If TikTok does end up being banned from the US, it’s entirely possible that users in the US will end up switching to Reels as a reasonable alternative. But social media is a fickle world, so nothing’s a sure bet. And if TikTok sticks around (in whatever form), then Reels risks being seen as a poor imitation, plus a confusing add-on to Instagram, thus alienating users of both platforms. 



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Have I Been Pwned’s code base will be open sourced

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Hunt noted there were a few reasons for this, including the prevalence of open source projects and the fact Have I Been Pwned has always been “open in spirit.” On a practical level, it’ll enable others to fix bugs and implement ideas that he’s not necessarily able to.

It’ll take some time to fully open up the code base, and Hunt plans to do so gradually. “The transition from completely closed to completely open will happen incrementally, bit by bit and in a fashion that’s both manageable and responsible,” he wrote.

It’s a complex process, especially when you consider the highly sensitive troves of data that make Have I Been Pwned an important service. While much of that data is already in the wild, Hunt said he needed to ensure “privacy controls prevail across the breach data itself even as the code base becomes more transparent.”

Some other services, particularly password managers, also help people monitor whether their data or credentials have been included in a breach. Still, Have I Been Pwned is perhaps the best-known such resource, allowing people to search find out whether their email address is among billions of records from hundreds of data breaches. Taking steps to ensure it’ll remain available in the long run is a welcome move on Hunt’s part.

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Rocksteady teases ‘Suicide Squad’ game ahead of August 22nd event

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Warner Bros. has been teasing at least one new superhero game for a while, and it’s finally ready to show what it’s been working on… well, almost. Rocksteady Studios has posted a teaser for a Suicide Squad game announcement on August 22nd at DC’s virtual FanDome event. There’s not much to see, although the crosshairs on Superman suggests the villains-doing-good team might have at least one unusual opponent this time around.

It’s big news for fans of the DC universe, but it’s particularly important for fans of Rocksteady’s work. The company hasn’t released a conventional title since Batman: Arkham Knight in 2015, and its last published project was 2016’s Arkham VR. Expectations are high for Suicide Squad, especially as it might be the studio’s first project for the PlayStation 5 and Xbox Series X.



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Our readers get real about their issues with the AirPods Pro

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AirPods Pro

Billy Steele / Engadget

The active noise cancellation also gained its share of accolades, with David noting they “do a great job all around on this front. They perform great at blocking out traffic when you’re walking down the street, or for drowning out background noise at a restaurant. They’re only somewhat okay for reducing engine noise on flights, but still much improved from the non-Pros for use during air travel.” Zee agreed, saying that while the ANC was “not the best” at least “with music on I can’t hear the things around me unless they were super loud. I can finally focus at work, enjoy music, and have a device that works out of the box.” Joseph put the noise cancellation to the ultimate test, saying he “stood on the tarmac directly in front of a parking 737 and barely heard a din from the engines with it on.”

Unfortunately, good noise isolation and cancellation really depends on getting a firm seal with the earbuds, and for many that’s where the AirPods Pro faltered in spite of their new design.  James said they felt “like they are always about to fall out,” and that they offered him no sound isolation, making them “unsuitable for use on public transit, trains, airplanes, or other noisy environments.” Lewis found that the “sound quality is not good when the buds don’t remain in your ear as you move. They are more for sitting in place with very little movement.” 

AirPods Pro

Billy Steele / Engadget

Even if they didn’t comment on the sound quality, a poor fit was common among users. Steve said “I have tried all the sizes and just sitting in the chair can’t get a good seal — with any of them! And if I get up and move around? They fall out.” Rob found himself “repeatedly pushing them back into my ears. There is no possibility that I could exercise with them or conveniently wear them anytime my hands and fingers are gloved or otherwise full.” David even experienced them falling out when he was “sitting perfectly still and just talking, using the Pros as a hands free headset.” 

The Ear Tip Fit Test that Apple introduced with the Pro model didn’t do much good, with Adam reporting that even after doing a proper fitting, “the ear tips lose grip of the wall of my ear canals within a single day.” Many users ended up buying additional accessories to help with the fit, though Elliott0870 noted that having extra parts attached to his AirPods Pro are “a pain when I want to return the pods to the charging box.”

Ear Tip Fit test

Billy Steele / Engadget

Another recurring problem among readers was an “extremely annoying crackling noise” that Yianni said happens “when you talk while you are on the noise cancellation mode and gets worse over time.” Jdouglas22 also mentioned a crackle “that you hear from loud bass,” while Rashid described it as “a rattling sound.” Scott theorized that it might be “feedback when in noise-canceling mode.” Most of the affected users mentioned contacting Apple for a replacement, only to find the new ones would develop the problem as well.

In terms of customer service and ease of use Apple has always gotten high marks, and the most of the AirPods Pro’s accolades were in this department. Burt said the convenience was great, and Elliott0870 specifically said he loved the “ease that they pair between my iPhone 11 Max and my Apple TV 4K.” Krunchi found that “the integration into iOS has made it a terrific purchase,” but also added that they didn’t “think this would be worth it for anyone not utilizing an iOS device.” Cp3 was even more blunt, saying that “The synergy between AirPods and iOS devices compensate for an otherwise MAYBE average set of headphones.” 

AirPods Pro

Billy Steele / Engadget

Ultimately, readers were mixed on how they felt about the AirPods Pro as a complete package. jimr_1234567890 called them “a start for anyone who does not know any better. Overpriced for basic standards. It is the price ratio that negatively impacts all the points. Equal or better products exist for a better price.” Burt said the “convenience is great, sound quality is passable, but overall it just doesn’t feel like an Apple product (which to me normally means one that’s overall designed well enough to overlook the shortcomings — great in one or two class leading categories if not best in all).” Joseph probably summed it all up the best, admitting that while “there may be better options in general from Bose or Sony … the Apple integration coupled with the active noise cancellation, ergonomics, and compact packaging push the AirPod Pros well above for Apple users.”

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OWC’s cheap Mac Pro wheels are still pretty expensive

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If you balked at the $400 extra to configure a Mac Pro with wheels (let alone the $699 to buy the kit after the fact), OWC is coming to your rescue. The company is taking pre-orders (via MacRumors and The Verge) for a Rover Pro wheel kit that will normally cost $250, and are available in advanced for $199. You could save enough money over the Apple solution to get a (modest) RAM or video card upgrade for the machine itself.

Importantly, you don’t have to give up the Mac Pro’s default feet like you do with the official wheels. The Rover Pro kit attaches to the feet with a “few hand twists,” OWC said. And did we mention there are included wheel stops, so your premium workstation won’t roll away on its own?

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Skater XL review | Engadget

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From a distance, Skater XL looks eerily similar to Skate. Both games have a low camera angle, for instance, and hilariously bad ragdoll physics whenever you mistime a kickflip and fall down a long set of stairs. Skater XL’s control scheme is fundamentally different to the Skate franchise, though, because it uses both analog sticks for board trickery. In Skate, the left analog stick was used to spin and generally point your character in the right direction. Skater XL, meanwhile, uses the left and right sticks for your left and right feet respectively. That means something as simple as a kickflip requires both sticks to complete.

At first, this seemingly simple idea is utterly overwhelming. Countless games have ingrained the idea that the left analog stick is for general movement. It took an hour or two for me to override that muscle memory and use the triggers on my DualShock 4 for leaning left and right instead.

Performing tricks, meanwhile, is intuitive, provided you’ve stepped on a skateboard and attempted a heel flip or three before. I skate ‘regular’ in real life, which means my right foot sits on the tail of the board and my left rests about three-quarters of the way up the grip tape. In Skater XL, you ollie by holding the right stick down — the same way you would apply pressure on the tail to ‘pop’ — and then allowing it to move back into its default position. A nollie, meanwhile, requires you to push the left stick forward — mimicking a left-footed pop on the nose — and release in the same fashion. You can then mix in some spins by holding either trigger while the board is still in mid-air.

A kickflip, meanwhile, is performed by flicking down on the right stick (you still need to ‘pop,’ after all) and then pushing the left stick left, mimicking the way that your foot would drag and momentarily leave the deck in real life. If you want to do a heelflip instead, you simply move the left stick in the opposite direction. The movements are effectively mirrored if you want to do a nollie kickflip or heelflip instead. After popping the board with the left analog stick — because your left foot is on the nose this time — you drag the right stick left (kickflip) or right (heelflip). 

Almost every conceivable flip trick can be performed with this twin-stick system, including 360 ‘tre’ flips, laser flips, hardflips and inward heelflips. If you can think of it, there’s a good chance it’s possible in the game.

Skater XL
The game comes with a helpful on-screen controller option.

Engadget/Nick Summers

On a flat piece of asphalt, Skater XL’s system feels magically lifelike. The control scheme doesn’t account for all of skateboarding’s complexities, though. You don’t have to worry about shifting your body forwards or backwards, for instance. Kickflipping into a steep bank, for instance, requires no extra button inputs. As long as you have the right speed and timing, your virtual puppet will land just fine. In the real world, however, any sort of gradient makes a trick ten times harder to land. Many people can perform a backside 180 ollie, for instance. But the same trick over a back-to-back ‘spine’ ramp? That’s a serious challenge for most people.

Thankfully, developer Easy Day Studios has put a little more thought into the game’s grabs. Tapping the left and right bumpers will produce a  left-handed melon and right-handed indy respectively. You can modify these basic maneuvers by moving the board around. A nosegrab, for instance, is unlocked by pressing down on the right analog stick — which applies weight to your back foot and causes the front of the skateboard to angle upwards — before tapping the left bumper to move your leading/left hand. If you push the right stick forward instead, the board will tilt in the other direction and make it easier to perform a tail grab with the right bumper/hand.

You can also move the sticks horizontally so that the board becomes parallel with your shoulders. Push the sticks outward and the board will rotate so that your toes are pointing in the direction of travel; do the opposite and you’ll spin so that your feet are ‘looking’ behind you. Tapping the bumper will then produce an advanced grab such as a mute or stalefish. The same stick movements can also be applied on the ground for snowboarder-style powerslides.

Skater XL
Powersliding down steep hills never gets old.

Engadget/Nick Summers

Grinds are a little more complicated. There’s no dedicated button and you won’t magically ‘snap’ onto nearby ledges and railings, either. It’s on you, therefore, to approach them with the correct angle and speed. Once again, you’ll have to move your feet to perform something specific. Moving the sticks back, for instance, will force your character to lean on the tail of the board and perform a Five-O. If you want to slide on a part of the deck instead, you’ll need to rotate ever so slightly with the triggers.

Skater XL’s internal logic can be a bit overwhelming at first. To newcomers, I suspect it will feel like tapping your head and rubbing your belly simultaneously. But it’s just that — logical. And if you’re really struggling, there’s an on-screen controller option that paints each stick and corresponding foot in a different color. Once everything clicks you can figure out new moves without consulting an online guide or YouTube tutorial. I was consistently elated whenever I managed to land something new without any in-game prompt or instruction. It felt like the early days of Minecraft, when there were no video walkthroughs and everyone was still figuring out the game’s crafting recipes on their own.

Skater XL does have some trick-centric holes, though. You can’t flip the board halfway and perform a darkslide, for instance. It’s also impossible to hippie jump — a simple trick where you leap over an obstacle and your board rolls effortlessly underneath. (It’s technically possible to hippie flip, though, by performing a regular flip trick through a railing.)

Once everything clicks, you can figure out new moves without consulting an online guide or YouTube tutorial. 

The game’s missing tricks are largely inconsequential, though. There’s a huge amount to learn and, more importantly, mix together into devilishly hard combos and sequences. It will be a long time, I suspect, before I can virtually mimic my favorite skateboarders such as Daewon Song and Chris Haslam.

The console version of Skater XL ships with four main maps — Easy Day High School, Downtown Los Angeles, California Skatepark, West L.A. Courthouse and The Big Ramp — and three community-made alternatives. You won’t find any pedestrians or moving vehicles, which is great if you want to practice a particular sequence in peace, but makes each map feel a bit lifeless. They also lack the detail of a game like Insomniac’s Spider-Man and The Last of Us Part II. But that’s fine. It’s obvious that Easy Day Studios has put a lot of thought into the placement of each object, which is far more important in a skating game.

Skater XL
You can mix tricks together into complex but realistic combos.

Engadget/Nick Summers

If you’re lacking inspiration, each map has a selection of ‘challenges’ that are split into categories such as grabs, manuals, intermediate and advanced lines. They’re more like tutorials, though, than missions. Some of them are tricky — it took me 30 minutes, for instance, to land a 540 mute off a tiny curved wall at the high school. But they all come with a computer-driven example, complete with an on-screen controller, that you can slow down and study beforehand.

These challenges, however, are the extent of the game’s structure. Skater XL doesn’t have a campaign, story, or any kind of time-based objectives similar to the original Tony Hawk games. You won’t find any NPCs, hidden collectibles or secret areas, either. Heck, the game doesn’t even have a scoring system. That means no combo-based multipliers, high scores and online leaderboards. Admittedly, there’s a built-in video editor that can help you record and share footage online. Otherwise, though, the game is little more than a glorified free skate mode. I don’t mind that — I spent hundreds of hours just coasting around the original Skate — but if you want a more structured experience similar to OlliOlli, you’re probably going to be disappointed.

A big omission, though, is multiplayer. As a teenager, I was drawn to the simple camaraderie of skateboarding and how relaxing it could be to session the same spot or ramp all day. Now, especially in a COVID-19 pandemic world, I would love the option to do that from my living room.

Skater XL
The maps are colorful but a tad lifeless.

Engadget/Nick Summers

I have no problem with Skater XL’s solitary game mode. The entire package costs $40, after all, rather than $60. The frequent slowdown on my base PS4 was a little harder to excuse, though. The issue is particularly prevalent during challenges, when the computer presents a ghostly silhouette alongside your own skateboarder. A quick glance on Reddit reveals that other players, including those with a PS4 Pro, are experiencing similar frame rate dips.

The character customization options aren’t perfect, either. Easy Day Studios has managed to get a handful of real-world brands involved with Skater XL including Almost, Blind, DC, Emerica, Flip, Lakai, New Balance, Spitfire and Independent. Still, I wish a few more companies were featured in the game, including my beloved Chocolate and footwear behemoths Nike, Adidas and Converse. You can pick a female skater but the hair and clothing options are even more limited. I was also a bit miffed that you can’t change your character’s height or experiment with glasses, tattoos and facial hair.

The game’s soundtrack, however, is on point. I distinctly remember the first time I booted up EA’s Skate and glided down a hill while Band of Horses’ The Funeral played in the background. It felt like a perfect fit for the game’s chilled-out tone, especially compared to the more aggressive rock and hip hop that featured in the classic Tony Hawk games. Skater XL emulates the Skate series with a similarly breezy soundtrack that includes Modest Mouse, Interpol and Silversun Pickups. There’s even a song by Band of Horses, which I doubt is coincidental. It’s not the longest tracklist, though, so you’ll probably want to put on your own tunes after a while.

Skater XL
The Big Ramp is the perfect place to practice ridiculous spins.

Engadget/Nick Summers

I’m enjoying my time with Skater XL, and plan to spend many more lazy afternoons experimenting with its brilliant control scheme. But it feels like the foundation for a much larger game. One that has a huge open world to explore, story-driven missions and even more character customization options. Maybe East Day Studios will eventually add those things. If it doesn’t, I’m hopeful that the Skater XL community will pick up the slack. There’s already a bunch of mods for the PC version that change the game’s physics, add custom maps and even online multiplayer.

East Day Studios hasn’t said if mod support will be coming to the console versions of Skater XL. (Something tells me Sony wouldn’t be keen on the idea.) Regardless, the game will tide me over while I wait for Skate 4 and other indie-made efforts to grace the PS4. If you own an Xbox One or PC, you can already check out Session, another game with a Skate-inspired control scheme. (I’m not jealous at all.) Skate Story, a game with Rez-like visuals, and SkateBird, a hilarious title about Tech Deck-riding warblers, are also in production for various platforms. It’s taken a while, but good skateboarding games are finally upon us. Now I can stop pretending that I’m ever going to step outside and start real-world skateboarding again.

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Facebook slams Apple’s restrictive policies as its gaming app arrives on iOS

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Facebook was planning to launch the iOS app at the same time as the Android app in April. However, Apple rejected it numerous times for violating its App Store rule on third-party software. That rule states that HTML5 games are permitted as long as “code distribution isn’t the primary purpose of the app.”

Facebook countered that around 95 percent of app activity on Android is from hosting and watching game streams, so gaming itself isn’t the primary purpose of the app. It appealed the rejections, but Apple ignored them, so Facebook elected to launch the app anyway while informing users what was going on. As such, the Go Live and other social features are available, but the casual HTML5 games you can play on Android are nowhere to be found on iOS.

With Facebook’s Gaming app, some major players are fighting Apple’s strict store policies over gaming. Microsoft and Google were forced to delay or compromise on their xCloud and Stadia apps, and NVIDIA’s GeForce Now service has yet to launch on iOS, either. A reckoning could come soon, though, one way or the other. Microsoft has brought all this to the attention of the US House antitrust committee, and the EU recently launched an antitrust probe into the Apple’s App Store.

Correction, 2:45PM ET: This story originally misspelled. Sheryl Sandberg’s first name and referred to her as CEO rather than COO. We apologize for the error.

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Netflix finally supports Hindi, one of the world’s most spoken languages

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Netflix now supports Hindi, the third most spoken language in the world after English and Mandarin Chinese. And by supporting the language, we mean the streaming service is now offering the full Hindi experience. After you change your language under the “Manage Profiles” section of your account, almost everything in your user interface will switch to Hindi, from the menu in the search row at the very top to the shows’ descriptions and your whole payment and Settings page.

We were able to switch our profile language to Hindi even outside India. Also, we were able to find the new language option on Netflix’s desktop and mobile websites, as well as on its mobile app. Netflix has been expanding its Hindi language content selection for a while now, even releasing originals that feature prominent Bollywood actors.



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Engadget Podcast: Diving into everything Samsung (and the Pixel 4a)

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It’s a jam-packed week of news thanks to Samsung’s Galaxy Unpacked event. Cherlynn and Devindra chat about the Galaxy Note (and Ultra!), the Z Fold 2, Tab S7 and S7+, Watch 3 and Buds Live. Whew. And they still find time to go into Cherlynn’s glowing Pixel 4a review, and the crazy Microsoft/Tiktok deal and Trump’s latest attempt to block Chinese companies.

Listen below, or subscribe on your podcast app of choice. If you’ve got suggestions or topics you’d like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcasts, the Morning After and Engadget News!

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The best affordable Windows laptops you can buy

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The Chromebook question

Now, you may be inclined to recommend a Chromebook or a tablet to all of the people listed above. Those instincts aren’t wrong, but Chromebooks and tablets aren’t for everyone. Tablets will only work for the most mobile-competent users like kids who have been grabbing smartphones out of their parents’ hands since they’ve been dexterous enough to do so. Tablets can also be just as expensive as some of the cheapest Windows laptops, and that’s without any accompanying accessories like keyboards and mice.

Chromebooks are a good alternative for those that basically live in a browser. However, there are some who just don’t want to give up the “traditional desktop.” And Chrome OS is more limited than Windows when it comes to the programs you can install and run.

What Windows laptops do well

So what can you realistically accomplish on a cheap Windows laptop? Quite a bit, especially if you’re doing one thing (or a limited number of things) at a time. They’re great for web browsing, checking email, video streaming and more — but, yes, all of those things can be done on Chromebooks as well. Windows laptops have a big advantage, though, in Microsoft Office. While yes, there is a browser based version, the native, desktop apps are considered a must have for many and will run smoothly on even the most bare-bones laptops. The only caveat is that you may run into some slowdown on low-powered devices if you’re working with large data sets in Excel or large photos and graphics in Powerpoint.

When it comes to specs, a bright spot for Windows laptops is storage. Even the most affordable devices tend to have 128GB SSDs, and some combine those SSDs with larger HDDs for even more space. In contrast, Chromebooks have very little storage because they rely on the assumption that you’ll save all of your documents in the cloud. Not only is that less convenient when you need to work offline, but it also limits the size of programs and files that you can download. So, not great for hoarding Netflix shows before a long trip.

Windows also has thousands of apps that you can download from its dedicated app store. Chromebooks have some Chrome apps, numerous browser extensions and the ability to download Android apps, but quality control is… inconsistent. Android apps, in particular, often haven’t been optimized for Chrome OS, which makes for a wonky user experience on laptops. Windows may not have as many apps as Android, but at least the experience is fairly standard across the board.

Windows also gives you the ability to download and use programs from other sources, like direct from the developer. You can run things like Adobe Creative Suite, certain VPNs and programs like GIMP, Audacity and ClipMate on a Windows device, which just isn’t possible on Chrome OS. Chromebooks limit you to the apps and programs in The Play Store and the Chrome Extensions store, reducing any others to unusable, space-sucking icons in your Downloads folder.

What to look for in a cheap Windows laptop

While you can do a lot even when spending little on a Windows laptop, you must set your expectations accordingly. The biggest downside when purchasing a budget laptop (of any kind, really) is limited power. Most Windows laptops under $500 run on Intel Celeron or Pentium processors, with a few Core i3/i5 and AMD Ryzen 3/5 options thrown in at the higher end of the price spectrum.

Specs to look for in a sub-$500 Windows laptop

  • Intel Core i or AMD Ryzen 3 processors

  • 4GB – 8GB of RAM

  • At least 128GB SSD, or at least 512GB HDD

  • 1080p display

  • Mostly metal designs

We recommend getting the most powerful CPU you can afford because it will dictate how fast the computer will feel overall. RAM is also important because, the more RAM you have, the easier it will be for the laptop to manage things like a dozen browser tabs while you edit a Microsoft Word document and stream music in the background. However, with sub-$500 laptops, you’re better off getting the best CPU you can afford rather than a laptop with a ton of RAM because the CPU will have enough power to handle most tasks that cheap laptops are designed for (If you’re editing RAW images or 4K video, you’ll want to invest in more RAM… and a laptop well above $500).

When it comes to storage, try to get a machine with an SSD instead of an HDD — SSDs are more expensive but also faster and more efficient than HDDs. The only time to settle for an HDD-only laptop is if you need the most storage possible at the cheapest price.

You also don’t have to settle for an entirely plastic notebook either. There are options in the sub-$500 price range that are made, at least in part, with metals like aluminum — those will not only be more attractive but also more durable. As for screens, there’s a healthy mix of HD and FHD options in this price range and we recommend springing for a notebook with a 1080p display if you can. Touchscreens aren’t common in the under-$500 space, and you’ll only really miss one if you get a 2-in-1 laptop.

Engadget picks

Keeping that advice in mind, we tested out a bunch of sub-$500 Windows laptops that we thought would fit the bill for most people. Two of them stood out: the Acer Aspire 5 and the Lenovo IdeaPad S340. The TL;DR version is that the IdeaPad S340 performed a bit better than the Aspire 5, but Acer’s machine gives you better hardware for your money.

Editor’s note: Just before publishing this article, the Lenovo IdeaPad S340 went up in price to $599. Although it doesn’t fall under our $500 threshold, we still think it’s a solid affordable Windows laptop option.

Acer Aspire 5

Valentina Palladino / Engadget

The Aspire 5 runs on a Ryzen 3 3200U processor, 4GB of RAM and a 128GB SSD, and it has a 15.6-inch 1080p display. That’s already really compelling, but Acer added more into the mix. Its aluminum top cover and silver chassis feel substantial without being too heavy (both the Aspire 5 and the IdeaPad S340 weigh roughly four pounds) and its backlit keyboard with number pad is comfortable to type on.

I also appreciate the ports on this machine: three USB-A ports, an HDMI port, a headphone jack, a power jack and — the kicker — a (drop-jaw) Ethernet port. I wish the Aspire 5 had a USB-C port like the IdeaPad S340, but most people will get immediate use out of an Ethernet port because it ensures that you can connect to the Internet even if your WiFi network is acting up.

Another key advantage of the Aspire 5 is its 1080p display. It provides a much better video experience than the IdeaPad S340’s 15.6-inch 768p screen. Your eyes are probably used to FHD quality at this point since it’s basically the base level on most laptops, not to mention TVs and phones. If video streaming is one of the primary things you’ll do, the Aspire 5 is the one to get out of these two.

It also provides a similar experience to the IdeaPad S340 when it comes to performance. It scored slightly lower on our benchmark tests, but it handled most of the work I threw at it including streaming content via Prime Video and working with at least 10 browser tabs open. So while the Aspire 5 demands a few sacrifices, it’s well worth its $350-$400 price tag.

Buy Acer Aspire 5 at Amazon – $350

Buy Lenovo IdeaPad S340 at Walmart – $599

Lenovo IdeaPad S340

Valentina Palladino / Engadget

Lenovo’s IdeaPad S340 is a good alternative if you want an Intel processor, a USB-C port and a superb typing experience. This notebook runs on an 8th-gen Core i5 processor, 8GB of RAM and a 128GB SSD, and it’s accompanied by a 15-inch 768p non-touch display and an array of ports that includes one USB-C port.

If you care about future-proofing, that USB-C port will be critical. You may not have a lot of USB-C accessories right now, but you’ll at least be able to use the IdeaPad S340 more easily when that time comes. This machine’s 8GB of RAM is also preferred because it helps make multitasking smoother. It’s also a big reason the IdeaPad S340 produced slightly higher scores than the Aspire 5 on our benchmark tests. 

The typing experience is also top-notch: it has a full-sized keyboard with a number pad and the keys have that rounded-bottom shape that’s similar to keys on Lenovo’s ThinkPad machines. They make a satisfying clicking sound while you’re typing, but they’re not loud enough to bother those around you.

This almost makes up for the fact that the IdeaPad S340 is an all-plastic machine. But thankfully (and somewhat surprisingly) it doesn’t feel flimsy: the palm rests don’t flex much and I could pick up the chassis with one hand while the laptop was open and tote the notebook from room to room without it feeling too wobbly. I also appreciate that, like many other Lenovo laptops, this one has a physical shutter that you can slide closed to cover the webcam.

The IdeaPad S340 also has the upper-hand over the Aspire 5 when it comes to battery life: the former lasted about 8.5 hours in our testing while the latter lasted just under six hours. Neither of those are exciting numbers, but most affordable laptops are not going to get the 12+ hours of battery life that flagship machines do. However, the Aspire 5 is on the low side, so you’ll probably need to bring its power cable with you whenever you leave the house.

HP Pavilion 11 x360

Valentina Palladino / Engadget

One more laptop that’s worth mentioning is the HP Pavilion 11 x360, and that’s mostly for its size, design and battery life. Its specs aren’t anything to write home about — it runs on an Intel Pentium Silver processor, 4GB of RAM and a 128GB SSD, so already you know it won’t be as much of a workhorse as Lenovo or Acer’s machines (it was noticeably slower to load programs and download files than the other two laptops). Those specs are in line with many Chromebooks at similar prices, though.

In testing the $400 Pavilion 11, what stuck out to me immediately was its design. HP has been trickling down design elements from its high-end Spectre series to more affordable lineups, and the Pavilion 11 benefits from that. It feels much more luxurious than a $400 device has any right to. It has a mostly metal construction with a slate-black keyboard area and shiny hinges that allow the screen to flip back 360 degrees. Its 768p touchscreen may not be as high-res as we’d like, but it makes for a great convertible experience — especially on a laptop as compact as the Pavilion 11. It also blew the Lenovo and Acer laptops out of the water with its over 12-hour battery life. That combined with its compact design make it a great budget-friendly choice if you’re constantly on-the-go.

Buy HP Pavilion 11 x360 at Best Buy – $400

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