Formula E is delivering more than realistic race simulations to fill the gap in broadcasts left by the temporary shutdown of conventional sports. The Envision Virgin Racing team has teamed up with Jelle’s Marble Runs, the YouTube channel of Marbleympics fame, to start a “Marbula E” series. Each race pits marbles (named after real teams) against each other on scale versions of real tracks, complete with qualifying laps, grandstands and even commentary from Formula E’s Jack Nicholls.
The marble races will go online at the same time as their vehicular counterparts were scheduled, and the first is already in the bag — you can watch the Paris “M Prix” right now. It’s much shorter than regular Formula E (or even the simulated kind), and Envision Virgin Racing’s Sylvan Filippi noted that you won’t find features like FanBoost, for obvious reasons. Still, there’s a surprising amount of drama for a bunch of rolling rocks — and it’s definitely zero-emissions.
Google can now surface 2,000 COVID-19 testing centers across 43 US states when you search for COVID-19-related terms, the company told The Verge. Unfortunately, some states were left out — particularly Connecticut, Maine, Missouri, New Jersey, Oklahoma, Oregon or Pennsylvania — because the tech giant will only display testing centers approved for publishing by health authorities.
When you do a search for COVID-19, you’ll now see a “Testing” tab on the left-hand side of the results screen. It’s right next to the other tabs, including Symptoms, Prevention and Treatments, which can show you different kinds of details about the coronavirus pandemic. Tapping on the tab will show you the places where you can get tested, depending on your location. We were able to access the tab outside the US, so it could very well have rolled out worldwide.
The automaker initially discovered the flaw in South Korea in March, when a car refused to stop. A spokespersoni told Consumer Reports the issue was “extremely rare” and required investigation to determine if a recall was necessary. No one was hurt, Hyundai said.
Hyundai’s recall comes months after concerns about the safety of Tesla’s Smart Summon. While the features are different in significant ways, they both serve as reminders that smart parking is still in its relative infancy. It could be a while before you can simply assume your car will park itself with very little intervention.
The last point is especially interesting, as the President and Jeff Bezos have been critical of one another for quite a while now. In its complaint, Amazon said that the DoD’s decision was brought about by “improper pressure from President Donald Trump, who launched repeated public and behind-the-scenes attacks” against the company and its chief. The Pentagon inspector general’s office investigated the claim, but it concluded that it wasn’t the case: The office said it found no evidence that the decision to award the contract to Microsoft was the result of interference from the President.
While the case is currently on hold, Reuters notes Campbell-Smith previously said that Amazon was likely to succeed based on its argument that the “DOD improperly evaluated” Microsoft’s data storage in one price scenario. She also said that Amazon will likely be able to show that Microsoft’s scenario was not “technically feasible” like the Pentagon assessed. As for the Pentagon, it said it would reevaluate parts of the deal tackling technical aspects of the deal cited by the judge if she sent the contract back for review.
Amazon is exploring different technological approaches to screening warehouse workers for COVID-19. The internet retailer has confirmed to Reuters that it’s using thermal cameras at some warehouses to check for fevers that may be indicative of the new coronavirus. The company didn’t explain the decision, but the method should be faster and safer than conventional methods that require checking everyone with a forehead thermometer.
Workers said Amazon still asks for a thermometer check (reportedly required by an international standard) on anyone the thermal cameras flag, although that method involves slipping the thermometer through a plexiglas screen. The cameras could nonetheless be safer by reducing the amount of contact between employees, both for screeners and those who’d otherwise have to queue up for checks.
The 2014 lawsuit followed months of unsuccessful negotiations for greater transparency in the wake of Edward Snowden’s leaks revealing much about US surveillance activities, including online. Twitter, along with other internet giants, had argued that providing more details would help users understand government activity and protect freedom of expression. The government’s argument appears to revolve around concerns that exact numbers would reveal specific activity, such as investigation into particular terrorist cells. True or not, it’s clear the row over transparency isn’t over even with this ruling.
Transparency is a key guiding principle in Twitter’s mission to serve the public conversation. Freedom of expression is the cornerstone of why we exist, and we strive at all times to help those who use our service and the general public understand how governments, including in the United States, interact with our company. We believe it is vital that the public see the demands we receive, and how we work to strike a balance between respecting local law, supporting people’s ability to Tweet, and protecting people from harm.
“To that end, in 2014 we brought a lawsuit against the U.S. government, challenging its efforts to restrain what Twitter can and cannot say to the public about law enforcement requests for information about those who use Twitter. While we are disappointed with the Court’s decision, we will continue to fight for transparency. We encourage those who use our service and the public to review our biannual Transparency Report to learn more about our efforts.
Speaking of that lightweight feel, our users largely approved of the phone’s materials. Some, like Maddie, thought that “even though it uses a plastic case, it feels sturdy and brilliantly light.” Kyle concurred, saying the polycarbonate body “doesn’t feel cheap or plastic-ish in any way,” adding that the decision to use the material “goes a long way in preserving the body of this phone for your lifetime of ownership.”
Others, like Kyle, were more focused on durability, saying “it resists scuffs and obvious scratches, remaining reliably dependable inside and out of your pockets.” Travis “dropped this phone to hell and still not even a cracked screen, just the plastic corners getting beat up.” Dustin said the cheaper materials made the 3a “easier to damage” but it “can take a fair amount of abuse; just don’t expect it to look pretty unless you cover it in a case.” Dwight said he wasn’t worried about dropping the device because it’s made out of plastic. Finally, Kevin shared that “we have many 3a handsets in our fleet of company-owned devices — they are trouble-free and reliable and we don’t worry about employees that accidentally damage them.”
Chris Velazco
Display
The 3a’s 6-inch OLED display runs at a 2,140 x 1,080 resolution and our reviewer, Chris, enjoyed the punchy ‘Adaptive’ color mode that was the default setting. But he also wished the display was brighter (especially in outdoor lighting). Readers agreed with him: Billy found the colors vivid and the blacks deep and felt the display resolution was more than enough, and “had to scale the DPI settings up due to my eyesight. I don’t think having a higher resolution display would bring any benefits.” He also felt the OLED display was an excellent value for a phone in the 3a’s price range, and that it was much easier on the eyes to read text in dark surroundings from a non-backlit display.
When it came to screen brightness, Peter, Kyle and Kenshin11 all agreed with Chris Velazco. Peter said the only negative “is that the screen won’t go bright enough outside in the sun, but that impacts pretty much any non-Apple phone.” Kyle felt the “screen brightness does suffer when in full sunlight,” but that it was manageable. This drawback was also Kenshin11’s main complaint. “The resolution for the screen size is fine. It’s a $399 phone, I don’t think you’re going to get a decently bright screen at this price. Besides the lack of maximum screen brightness, this is a solid phone for the price range.”
Chris Velazco
Battery
The 3,700mAh battery in the 3a was a noticeable improvement to our readers. Billy felt that battery life was one of the areas where the 3a excelled, and he was “regularly amazed at how at the end of the day the phone can have up to 80 percent of the battery left. Even if I use the phone heavily, it will have 60 percent battery left. In fact, I don’t think my 3a has ever run out of battery so far.” James said battery life was great (but should be swappable), and appreciated the quick charge feature as well. Dergolem found the battery management very good and that it has “gotten smarter as I use it. I get a couple of days’ use before a recharge.” The only users who had a less than stellar experience were Iebe, who called the battery life mediocre, and Dwight noted the battery management is “normal, but not so good that it can last for a full day.”
Camera
Google didn’t skimp on the camera here; the 3a features the same 12.2-megapixel camera and Sony IMX363 sensor as the more expensive Pixel 3. Users raved about the performance, and across the board had no criticisms. Billy said the camera “is superb, much better than in any of my previous phones, or even my friends’ flagship phones. Night sight even allows me to take photos in what I would before consider impossible lighting conditions.” Peter said he’s “found the camera to be fantastic,” and he “rarely digs out my mirrorless unless I’m vacationing.” Kenshin11 felt the camera system on the 3a was “leagues above the Note 8. This has taken the best portrait photos of any phone I’ve tried.” Dergolem said the camera “knocks me out. The photos are amazing.” And Kyle, who called the camera unbelievable, thought the Night Sight feature was “mind-blowing, capturing what no other phone can do.” He also said, “As I have kids, my camera is subjected to constant use in all conditions,” and “colors stay true while the bokeh effect can sometimes be overly aggressive, though simply taking an extra photo seems to allow the AI to compensate and correct without any fiddling of setting.”
Chris Velazco
Pure Android
One of the main reasons users cited for purchasing a Pixel phone was getting the Android operating system directly from Google itself. As Billy phrased it, “this phone does not have any manufacturer’s second-rate features and apps that just annoy me – everything is pure Android, which is great.” Dustin felt similarly, stating “the pure Android experience is a welcome change to all the skins the big manufacturers put on their Android phones.” Kenshin11 added, “you get vanilla Android, and being directly from Google you’ll get the Android updates very quickly.”
Fast updates were another big reason why users said they went with a Google-made smartphone, with Ken appreciating the fast OS updates. Billy said he valued that the “software received security updates each month, and new Android versions are made available immediately (within hours) of when they are publicly released.” Dergolem said these were why they stuck with the 3a for as long as possible: “My primary reason for updating [my handset] is OS update support and security patches.”
Chris Velazco
Price/Value
In a world where flagship smartphones often cost upwards of $1,000, the 3a’s low price made it stand out even more. Multiple users mentioned they felt they were getting a high quality smartphone on a budget ($299 for the 3a and $479 for the 3a XL). Ken, who said he couldn’t justify a $1,000 purchase price for a smartphone, said the 3a “exceeded all of my expectations and shattered my preconceived notions of what a mid-range smartphone is capable of. This feels like a high-end phone to me.” Page said it was “by far the best budget phone I have ever purchased. For everything you get with this phone there is really nothing at all you can complain about.” Dergolem deemed it a “perfect balance of price and features,” while Dwight called it “the best device you can have in this price range.” User Chris explained that “part of the love is the value people feel they’re getting from such a relatively inexpensive phone,” and Dustin, Billy, Kevin and James all commented on the fair price and good value of their 3a handsets. Kyle said “at $399, Google brought a mid range phone that feels and operates just as reliably as any top tier phone My pocket feels happy, which is not to be understated.”
Overall
Aside from a few users who reported some snags with Bluetooth connections, our user reviewers had nothing but positive feedback about their experiences with the 3a. Travis had a fantastic experience with his handset, while Ken said “honestly, I have zero complaints. Can’t recommend this phone enough.” Reader Chris declared the 3a his “ideal phone in basically every sense,” and Peter said “after about nine months of use, I really don’t have much to complain about.” Kyle, who had eight months of use with his device, felt it had “exceeded any expectations I had prior to purchase” and that “the team behind Google nailed it out of the park with their 2019 mid-range phones.” Kenshin11 confessed that “this phone does most things very well, so much so, that I’m able to delay getting a new ‘flagship’ phone for even longer – if ever again.”
Congratulations, you made it through another week. Beyond recapping some of the key stories from the last few days, make sure you don’t miss some of the new stories that hit on Friday, like our Chromebook Flip review or a look back at the Apollo 13 mission. I’m still stuck on this slick Cyberpunk 2077 limited edition Xbox One X. The details that went into it are top-notch, from the glow in the dark paint to the extra LED.
The only thing I can’t figure out is Microsoft’s timing — shipping this in June puts it out just a few months before the Xbox Series X hits. The game’s delay probably threw a wrench in plans to put it out sooner, but this would be nice to have under my 4K TV now instead of later.
— Richard
The Engadget Podcast: iPhone SE, OnePlus 8 Pro and a ton of new phones
With Motorola on deck next week.
Engadget
On this episode, Devindra and Cherlynn are joined by senior mobile editor Chris Velazco to rip into the glorious phone news that’s been bombarding us these past two weeks. Is it time to take OnePlus seriously as a flagship maker? Can LG save itself with a rebranding campaign or should it pivot to making baked goods? We tackle all these searing questions, and recommend some fun entertainment options as always.
Stay tuned to the end of the episode for an interview with Nathaniel Halpern, writer and creator of the new show Tales from the Loop, which is available on Amazon’s Prime Video.
The Flip C436 is well-designed, fast, and has a great keyboard and solid screen. But Engadget Deputy Managing Editor — and frequent Chrome OS evangelist — Nathan Ingraham says this one isn’t as easy to recommend as its predecessors, due to its relatively high starting price ($799) and mediocre battery life. Read on for more details. Continue reading.
‘Minecraft’ looks like a whole new game with NVIDIA’s RTX ray tracing
You’ve never seen ‘Minecraft’ like this before.
NVIDIA
Still need a reason to believe in ray-tracing technology? Take a look at the pictures and videos from Devindra Hardawar’s experience with the NVIDIA Ray Tracing Worlds pack.
“You can almost feel the sunlight on your face. These are “god rays,” volumetric light scattering effects meant to evoke the way sunlight peaks through clouds. While they can sometimes seem overused, like the way J.J. Abrams is notorious for throwing lens flares on everything, seeing god rays deployed realistically with ray tracing was simply breathtaking.” Continue reading.
Excerpted from The Future of Brain Repair – A Realist’s Guide to Stem Cell Therapy by Jack Price. Reprinted with permission from The MIT PRESS. Copyright 2020.
The work of Gurdon, Thomson, and Yamanaka revealed something quite remarkable: if a cell can be induced to express the appropriate factors, then its fate can be fundamentally transformed. In the case of iPS cells, terminally differentiated cells—from blood, skin, or endothelium—were reprogrammed into pluripotent cells: that is, from cells with the most restricted of fates to cells with the most expansive. This was a shock to conventional embryologists, who had come to consider certain developmental steps irreversible. It was believed by many that once cells had been channeled during early development into one of the three primary germ layers (ectoderm, mesoderm, endoderm) then that step could not be reversed. Reprogramming destroyed that argument, but it raised an even more provocative question: if the correct genetic formula could be found was there any cell transplantation that could not be engineered?
The technique of iPS cell reprogramming takes a differentiated cell backward in development. From there, the cell can move forward again from the pluripotent state to become any of the various differentiated progeny to which such a cell would normally give rise (figure 12.1, below). The new question was: could reprogramming move a differentiated cell sideways; to another differentiated cell, for example, or a progenitor cell with a different fate? Could a fibroblast be turned directly into a neuron or a muscle cell? Or could it be turned into a neural progenitor cell or a bone marrow stem cell?
MIT Press
Remarkably, the answer to all of these questions turns out to be yes. As ever in science, there were straws in the wind long before biologists realized this was truly the case. Long before Yamanaka, a team in Seattle had shown that fibroblasts could be turned into muscle cells with a single gene.
The gene in question, MyoD, we now know to be a member of a group of transcription factors (bHLH genes) intimately involved in cell fate decisions in diverse tissues—heart, muscle, and brain. At the time, however, the molecular control of cell fate was largely unknown, and the existence of families of transcription factors was only starting to emerge as a consequence of the early genome sequencing efforts.
Colleagues, I recall, found this fate switch a troubling finding, but consoled themselves with the thought that these two cell types—fibroblasts and muscle cells—were actually pretty close embryologically, and anyway, strange things sometimes happened in tissue culture.
We have already met this phenomenon, “transdifferentiation”— the switching of cell fates—and noted that it has had a colorful history. While there were clear examples in vivo of cells apparently jumping from one fate to another, these were largely limited to “lower vertebrates” and involved closely related lineages. So, for example, if the limb of an amphibian is severed, cells within the stump dedifferentiate into progenitor cells (the “blastema”), which then regenerates multiple different cell types—muscle, dermis, bone—and thereby reconstitutes the lost tissue. In some species, heart cells (cardiomyocytes) can also dedifferentiate in response to damage, then re-differentiate following expansion to replace the heart tissue, and similar jumps have been observed in various tissues.
But these naturally occurring reprogramming episodes did not necessarily suggest that unrestricted reprogramming might be achievable experimentally. Following Yamanaka, however, a simple formulation emerged. If the combination of factors that prescribed a particular fate could be identified, then quite plausibly, expressing those factors robustly might make a cell adopt that fate. While the extreme form of this theory probably doesn’t hold up—that anything can be transformed into anything—nonetheless several quite remarkable steps have been demonstrated experimentally. Among them is the generation of neurons directly from fibroblasts.
The first demonstration of this came from Marius Wernig’s laboratory at Stanford. Their experiment reflected directly the approach that Yamanaka had pioneered. They sought the combination of transcription factors that would convert mouse skin fibroblasts directly into neurons, They found it required just three genes (Ascl1, Brn2, and Myt1l), and from this conversion emerged cells with all the significant properties of neurons: they grew a neuronal morphology, expressed the proteins that neurons express, formed synapses, and were electrically active. This was not, however, the first time that neurons had been directly reprogrammed from nonneuronal cells. Magdalena Götz and her collaborators had shown that transcription factors such as Pax6 and Olig2 modulated the capacity of glial cells to generate neurons.
But generating neurons directly from skin fibroblasts was an enormous leap in embryological terms: from a mesodermal end state (the fibroblast) directly into an ectodermal end state (the neuron), with no stem cell, or progenitor phase in between.
The neurons generated from this initial Wernig study, impressive though they were, were only characterized as generic neurons: no particular neuronal fate had been specified. The question therefore arose of whether specific populations of neurons could be generated. As we’ve seen, if the history of brain cell replacement has taught us anything, it is that we need the precisely correct neuron for each job. Several labs have now derived reprogramming formulas to generate specific neuronal populations, a number of which we’ve discussed in this book. For example, Ernest Arenas and colleagues at the Karolinska Institute in Stockholm have developed a protocol to generate dopaminergic neurons, while Andrew Woo and colleagues at Washington University in St. Louis have made striatal neurons directly from fibroblasts.
As well as indicating that clinically relevant neuronal populations are possible with this technology, these studies add a further wrinkle. It transpires that to achieve an optimal outcome, more than transcription factors need to go into the mix. At several points in this narrative, we’ve implied that cell fate can be determined by the correct combination of transcription factors. But as our understanding of cellular control mechanisms improves, we have discovered further cell components that participate in these processes. One such is noncoding RNAs.
For many years following the discovery of the genetic code in 1961, molecular biologists thought that the only essential role of DNA was to encode genes, which in turn encode proteins. Slightly alarming therefore was the discovery that only 1 percent or so of chromosomal DNA actually encoded conventional genes. The question became then: what is the other 99 percent doing? No less a person than Francis Crick is credited with concluding that it was probably “little more than junk.”
So the term “junk DNA” entered the molecular biologists’ vocabulary. But, of course, this had to be wrong. Were we seriously suggesting that a cell carried megabase upon megabase of DNA for which it had no use? Rather than deceiving ourselves by calling that 99 percent “junk,” we needed to discover what it was actually doing.
We now know that much of the genome (though still not all of it) encodes RNAs that do not encode proteins. These RNAs have a direct function, rather than just being vehicles for the transport of protein-coding information from the nucleus to the cytoplasm. That function, in many cases, is to regulate the cell’s translational machinery. They change the efficiency with which proteins are produced: proteins, which they themselves do not encode. Unsurprisingly therefore, they influence cell fate decisions, and can thereby influence reprogramming. In both of the direct reprogramming steps just cited, noncoding RNAs added to the mix improve the efficiency of the reprogramming steps.
This direct reprogramming has proven of interest to potential cell therapists for fairly obvious reasons. Instead of the laborious process of generating iPS cells, then taking them through a relatively long, complex process of differentiation, fibroblasts can be turned into the desired neuronal type in a single leap. There are, however, two issues with this approach, one practical and the other theoretical.
The practical problem is that, without the stem cell intermediate step, the possibility of expanding the cell population is lost. Neurons, as we know, are postmitotic: they don’t divide. With the iPS cell approach, each reprogrammed fibroblast gives rise to a line of iPS cells that can be infinitely expanded, ultimately giving rise to billions of neurons. But with direct reprogramming, each reprogrammed fibroblast gives rise to a single postmitotic neuron. This does not amount to many cells. A halfway house might be to reprogram from fibroblasts to neural progenitor cells, bypassing the iPS cell, but still giving rise to a dividing cell, which can itself then be expanded to give rise to many neurons.
Strategies are now in place to pursue this route. The theoretical issue relates to the mechanism underlying the direct reprogramming. Reprogramming iPS-style makes some sort of embryological sense. You make a pluripotent cell, then allow it to differentiate following the various embryological steps it would have taken in vivo. Direct reprogramming, however, makes no embryological sense. Nothing in nature, as far as we know, ever turns directly from a fibroblast into a medium spiny striatal projection neuron. This raises a number of questions regarding the veracity of directly reprogrammed change. Certainly, the reprogrammed cells have properties appropriate to the fate they’ve adopted, but have they abandoned all the indigenous programming that led them to their original fibroblast fate? This largely comes down to the epigenetic question we discussed earlier, and is the subject of current research.
After sitting on the shelf for three decades, the Streets of Rage franchise is finally getting a new entry, and DotEmu has announced that its beat-em-up sequel has a release date. Streets of Rage 4 will be available on PC, Xbox One, PS4 and Switch beginning April 30th for $24.99.
DotEmu
Along with a release date, a new trailer shows off Battle Mode, a feature that returns from the 2nd and 3rd games in the series where players can beat up on each other instead of just a stream of AI-controlled enemies. Streets of Rage 4 supports two-player online multiplayer, or four players locally. DotEmu has stepped up from simply porting and remaking retro games like Wonder Boy III to creating new experiences from scratch, and judging by our Gamescom demo last fall, it is ready to deliver an experience worthy of the series.