Blog

mTiny robot review: Screen-free coding for kids

[ad_1]

mTiny screen-free coding robot

With the latest studies presenting a pretty damning picture of screen time’s effects on children’s development, I’m delighted to hear that screen-free coding is all the rage now. It is exactly what it sounds like: a way to explore the key concepts of coding sans screen. At its core, coding is simply giving a set of specific directions to someone or something to produce a desired result. Nothing in that definition demands a screen.

It is about computational thinking though and the ability to identify and solve problems by breaking the problem and solution into workable chunks. You could teach your kid computational-thinking strategies by asking them to tell you how to make a peanut butter sandwich and it meets the screen-free requirement.

While my kids may want to consume peanut butter sandwiches while they code, hearing that they’re “coding” by telling me how to make them wouldn’t go over well. They want to turn ScratchJr purple and make him curse and jump. They want some form of pixels and plastic to beep and whir and zing. They do not want to watch their mother botch sandwich making because of their bad directions.

Enter mTiny, Makeblock’s cube-shaped robot for the preschool set. It’s cute. It’s fun. It talks. It twirls and giggles and sings. It’s screen-free but uses the same graphics found in ScratchJr in the form of coded cards.

In addition to the USB-rechargeable mTiny robot — with cute panda ears and tail — the kit comes with 36 coding-instruction cards, which are essentially cardboard versions of the ScratchJr graphics. To build codable scenes for mTiny to navigate, Makeblock includes 24 themed, reversible map blocks that kids put together like jigsaw pieces.

mTiny screen-free coding robot

In the box, you’ll also find Makeblock’s rechargeable tap-pen controller, which allows kids to tap out the code using the coding cards. Then there’s the Storybook, tap-pen game cards and decoration accessories, including three animal masks for mTiny. Of the puppy, kitty or chick, my kids favor the chick: On the chick tile, mTiny clucks. My kids think it’s hilarious.

The Storybook activities are a great entry to mTiny. They start with a simple programming challenge: Code mTiny to move in a straight line across one tile, then two, then several, each of which makes the robot respond in different ways when she (we’ve gendered our robot) lands on them. Now, even though they use the map — the more challenging reverse side of the tiles — they still return to those beginning lessons when they need to work through a more complicated problem. In fact, my daughter, who’s five, still works through the Storybook first before she free builds with the map side of the tiles, “just to warm up,” she says.

To code the robot, the kids move the coding tiles in the order they want, starting with the green “go” flag and ending with the “stop” icon, then tap each one with the pen in the order they want the robot to move.

The tiles and cards basically have hidden messages on them. Each is printed with CMYK (cyan magenta yellow black), which is pretty standard. But the black ink here is embedded with carbon and reserved for printing patterns of dots that can be read by mTiny and the pen. Basically the sensor in the pen converts these hidden dots into instructions and sends them to the robot. And a sensor under mTiny uses those dots to tell it about the tile it sits on.

[ad_2]

Source link

BioWare may revamp ‘Anthem’ in a bid to save it

[ad_1]

Just how you’d get this rework isn’t certain. The team is reportedly exploring a number of options, including releasing updates over time, an all-at-once release or even treating it as a brand new game. If there is a full-fledged re-release, though, you probably won’t have to pay full price.

EA has declined to comment. This would be an unusual strategy for the publisher, though. It has a reputation for cutting its losses when a studio’s game doesn’t pan out, in some cases shutting down the studio altogether. This would be a vote of confidence in BioWare’s ability to turn Anthem around make it match the hype — or at least, give Destiny players something they’d enjoy in between seasonal events.

[ad_2]

Source link

Simpsons World shuts down as episodes move to Disney+

[ad_1]

This wouldn’t be so much of a problem if it weren’t for the current state of The Simpsons on Disney’s service. Right now, you’re limited to cropped widescreen versions of older episodes. If you want to watch them in their full 4:3 glory, you’ll have to wait until early 2020 — you can’t go back to Simpsons World to view them as intended. Although this isn’t necessarily going to break your heart (especially if you still have Simpsons discs), it does illustrate the dangers of quick transitions and streaming exclusives.

[ad_2]

Source link

Aibo update lets you program your robot puppy’s actions

[ad_1]

There are further additions if you don’t care to program your pooch. You can “potty train” your Aibo using a mapping feature, teach it to be quiet and carry it in an upright position. You can also feed the bot by using virtual coins to buy “aibocrisps,” but you’ll want to be cautious. While you’ll earn coins for free by signing into the My Aibo app, Sony also offers coins for purchase with real-world money. Yes, your robot dog now has microtransactions.

Aibo is still far from a trivial purchase at $2,900. However, the developer tools make it easier to justify if you’re the tinkering sort. You can treat it more as a project than a novelty with a fixed set of features.

[ad_2]

Source link

Huawei’s foldable Mate X smartphone goes on sale in China

[ad_1]

There’s finally a major foldable smartphone on the market beyond the Galaxy Fold… if you live in China. As promised, Huawei has started selling the Mate X through its Vmall online store. It’ll cost a steep 16,999 yuan (about $2,400 US), but you’ll also have a unique, 5G-capable device that can unfold to offer a sizeable 8-inch display. There’s still no mention of rollouts in other countries, though. Huawei said in October that Mate X access was contingent on 5G deployments in other countries and that expansion was “under review.”

[ad_2]

Source link

Redbox will stop selling Disney movie codes as part of settlement

[ad_1]

The change led a judge to grant Disney an injunction, and Redbox lost all of its counterclaims save for one accusing Disney of false advertising. It had run out of options, to put it another way. The settlement helps Redbox avoid potentially worse consequences that might come from fighting to the very end.

Redbox turned to selling codes after the one-two combo of downloads and streaming threatened its disc-based rental business. The company has tried digital services, but it has never really threatened heavyweights like Netflix or Apple. This leaves Redbox with one less digital option, and the competition won’t get any easier now that services like Disney+ are available.

[ad_2]

Source link

Google’s fight with Oracle will be heard in the Supreme Court

[ad_1]

This isn’t the first time the Supreme Court has dealt with the issue. In 2015, the court refused to hear an appeal over the 2014 decision and sent the issue back to a lower court.

In statements to the Supreme Court, Oracle claimed that Google’s use of Java snippets was the “epitome of copyright infringement” and had done “incalculable market harm.” Google, unsurprisingly, saw it differently. The search firm said that Oracle wanted “nothing less than complete control” over the Java development community despite it being “free and open.” Legal chief Kent Walker hoped the court would understand the “importance of software interoperability” and ensure that developers can write multi-platform apps without being “locked into one company’s software.”

There aren’t many other paths left for Google at this stage. If it wins in the Supreme Court, the case is over and it walks away penalty-free. If it loses, though, the case goes back to a federal jury in California to calculate damages. The financial penalty (Oracle believes it’s owed at least $8.8 billion) isn’t the main concern — it’s the possibility that this could set a precedent for copyrighting code in the US.

[ad_2]

Source link

Cortana app will stop working on phones in some countries

[ad_1]

It’s not certain if the shutdown will affect the US or other countries. We’ve asked Microsoft for more details.

The company isn’t shy about its reasoning. It’s moving Cortana into Outlook and other Microsoft 365 productivity apps, and shying away from its original attempt to position the AI helper as a direct rival to other stand-alone voice assistants. It’s even giving Alexa prominent support in Windows. Cortana will carry on — but you may have to change your habits if you want to keep using it.

[ad_2]

Source link

States sue to prevent EPA from revoking state emissions powers

[ad_1]

California Attorney General Xavier Becerra pointed out that California had received over 100 waivers from the EPA over the past 50 years — this was a sudden about-face from a federal administration that had allegedly “chosen to side with polluters.” Becerra also argued that the waivers had been granted both to reflect its leadership in emissions standards and a need to tackle the “extraordinary and compelling air pollution issues” affecting the state, such as Los Angeles’ smog.

The EPA didn’t comment on the lawsuit, but told Reuters that it wasn’t challenging California’s other authorities, such as its ability to enforce a Low Emission Vehicle program.

This latest lawsuit is part of an escalating fight between key states and the Trump administration over environmental regulations, with automakers frequently picking sides. The Justice Department recently launched an antitrust investigation into four manufacturers that sided with California’s tougher emissions rules. Simultaneously, though, California has banned government car purchases from those makers that sided with the Trump administration’s attempt to revoke waivers, including Fiat Chrysler, GM and Toyota. It’s an ugly battle over emissions, and it’s not about to get prettier.

[ad_2]

Source link

Recommended Reading: The 15th anniversary of ‘Halo 2’

[ad_1]

When ‘Halo 2’ invaded planet earth
Anthony John Agnello,
The Ringer

In the latest installment of “things that will make you feel old,” Halo 2 was released on November 9, 2004 — which makes it 15 years old. The Ringer takes an in-depth look at the game’s legacy, including how it made video games a shared experience and its lasting influence on things like streaming culture. Oh yeah, it was also the best-selling entertainment (not just gaming) release of all time when it debuted. Insane.

[ad_2]

Source link