Blog

Fossil’s latest Wear OS watches now make calls using iPhones

[ad_1]

The feat relies on proprietary Fossil software, so you won’t see this on competing Wear OS watches. However, it’s unsurprisingly destined for watches from Michael Kors and other Fossil brands. You’ll have to be patient when it may take days or weeks for the upgrade to reach your device. If you can wait, though, this could easily put Fossil out in front if you’re looking for a smartwatch that isn’t too picky about your choice of phone.

[ad_2]

Source link

Toyota will debut its tiny city EV at the 2019 Tokyo Motor Show

[ad_1]

There’s a reason why Toyota kept on stressing that the car was created for short-distance trips in its announcement: it can only last 62 miles on a single charge with a top speed of 37 miles per hour. That said, the automaker has several applications for the BEV in mind other than to serve as transportation for the elderly. It’s also showcasing a concept model of the vehicle for businesses, which it says could serve as a mobile office people can use to visit clients, at the event.

The company plans to release the electric city car in late 2020 as part of its efforts to promote the wider adoption of all-electric vehicles. Both the original BEV and its business concept model will be on display at the motor show’s Future Expo exhibition from October 24th to November 4th.

[ad_2]

Source link

Adidas readies an entire collection of Star Wars basketball shoes

[ad_1]

If you’re both a Star Wars fan and a hypebeast, the next month might a dream come true. Adidas is releasing an entire Star Wars x Adidas collection of basketball shoes starting on November 1st, catering to both your particular fandom and your footwear style in a bid to create buzz for The Rise of Skywalker. There are R2-D2 and Stormtrooper versions of the Nite Jogger, for instance, as well as a Pro Next 2019 with Light Side and Dark Side graphics on each half (above). You can expect more ‘generic’ Star Wars designs if you don’t want to declare particular allegiances, although their bright colors (we’ve seen blue, green and purple so far) won’t be subtle.

[ad_2]

Source link

Disney+ non-fiction shows include Mickey, Wolfgang Puck documentaries

[ad_1]

The service will also stream a still-untitled Mickey Mouse documentary produced by Morgan Neville (20 Feet From Stardom) and directed by Jeff Malmberg. It will “strive to be the definitive analysis of Mickey as a cultural icon” and will attempt to fully understand Mickey’s cultural impact and significance to the world.

Disney+ will also serve as home to three new projects under production company Supper Club. People & Places relaunches Walt Disney’s series of short films tackling real-life stories of extraordinary people and places from around the world. Meanwhile, Wolfgang will take a close look at the life and career of celebrity chef Wolfgang Puck. Previously announced anthology series Marvel’s 616 rounds out the list. The first episode, helmed by Gillian Jacobs, will focus on the women in Marvel comics and what it’s like working in a male-driven industry. It’s aptly titled Higher, Further, Faster.

In addition, Disney has also revealed that the service will be the exclusive home to National Geographic’s Science Fair, which follows nine high school students journey to compete at The International Science and Engineering Fair.

[ad_2]

Source link

Mercedes app was leaking car owners’ data to other users

[ad_1]

Features like real-time location tracking and remote unlocks thankfully didn’t work, but it was still serious — you effectively had a window into the lives of other Mercedes owners. The firm hasn’t commented on the report as of this writing.

Mercedes took the app offline for “site maintenance” a few hours after the problem began. Even so, this illustrates the risks that come with tying car data to personal accounts. An error like this, or a data breach, could easily broadcast sensitive info to the wrong people. That may become a sore point as car sharing and other connected car services become relatively commonplace.

[ad_2]

Source link

AT&T hikes TV Now prices by as much as $15 per month

[ad_1]

Service prices are climbing to “reflect the cost to deliver content to our customers,” AT&T said in a statement to Engadget. It’s not clear if this reflects higher channel carriage rates, AT&T’s infrastructure costs or a combination of both.

A price increase seemed likely regardless of those costs. The carrier is focused more on making AT&T TV Now profitable than on racking up subscribers, and it’s been losing subscribers in recent months — 168,000 just in the second quarter of this year. A rate increase theoretically makes up for that loss. As you might guess, though, this also risks alienating subscribers who balk at the new prices and don’t care for AT&T’s particular channel offerings. Rivals are raising prices as well, but the gap could be large enough now that viewers might be tempted to switch.

[ad_2]

Source link

Samsung won’t support Linux on DeX once Android 10 arrives

[ad_1]

The decision leaves users in a tough spot. This not only gave Linux fans a way to run their preferred computing platform from their phone, it was the only option that provided a full-fledged desktop OS (in this case, Ubuntu Linux). If you use Android 10, you’ll have to revert to the considerably more limited DeX-optimized Android interface. While that should work for people who just want a larger canvas for their Android apps, it won’t help if you were using Linux as a productivity tool.

Samsung is still committed to DeX, and recently enabled its desktop-style space on Macs and Windows PCs. However, it’s clear that the dreams of fully replacing a PC with your Galaxy phone will have to wait, at least for now.

[ad_2]

Source link

Twitch ‘Watch Parties’ let streamers watch Prime Video with viewers

[ad_1]

The current selection is pretty limited, but it includes the new season of Tom Clancy’s Jack Ryan, Mission Impossible: Fallout and Pokémon. Amazon promises to keep adding to the number of titles available for Watch Parties, though it looks like the feature will only be available in the US at launch time, if it does become accessible to everyone. Before a general release happens, Amazon plans to invite more Twitch streamers over time to test it out.



[ad_2]

Source link

The Google Stadia controller prototypes

[ad_1]

An exclusive look at how Google designed its Stadia game controller
Stan Horaczek,
Popular Science

We’ve known for months that Google built its own controller for the upcoming Stadia game streaming service. But Popular Science recently got a behind-the-scenes look at the design process, including a glimpse of the “hundreds” of prototypes for the device. “We put out rigs of cameras and filmed roughly 6,000 hours of gaming time to observe how people were holding different controllers,” Google design director Isabelle Olsson explains.

[ad_2]

Source link

How to sling a cat through interstellar space

[ad_1]

Extraterrestrial Languages
by Daniel Oberhaus


Book cover

Whether it’s Alf or the Xenomorphs hanging out just past the heliopause, we’ll have to make first contact with them at some point. But, how? Seriously, how do you communicate with an extraterrestrial species with a taste for cats? We can’t even communicate with octopuses, and they’re quite possibly smarter than we are.

But that doesn’t mean humanity hasn’t been hard at work trying to figure out how. Extraterrestrial Languages from author Daniel Oberhaus explores our efforts to speak with beings from beyond the stars.

COSMIC COMPUTERS AND INTERSTELLAR CATS

In 2036, any inhabitants of the HIP 4872 solar system in Cassiopeia will receive a strange visitor. Her name is Ella, and she enjoys playing Atlantic City blackjack, telling jokes, predicting fortunes, and reciting poems. These hobbies are not all that unusual for a human, but Ella isn’t exactly human. She’s a chatbot: a natural language processing algorithm that can reproduce human speech by analyzing patterns in large collections of text.

Ella’s software was included as part of the 2003 Cosmic Call message, and it remains the first and only artificial intelligence sent into interstellar space. Shortly before transmission, Ella, who was created by the software company EllaZ systems, won first place in the Loebner Prize Contest, an annual Turing test competition in which judges try to distinguish humans from chatbots by holding textual conversations (Copple 2008). By today’s standards, when many of us have a phone with far more advanced language- processing algorithms in our pocket, Ella comes off as a very crude approximation of intelligence, but at the time the program was considered one of the “most human computers” in the world. We needn’t worry ourselves too much that our first AI ambassador to the stars might come off as an incoherent gambling addict, however. Without a primer in the syntax of Visual Basic.NET, the programming language used to write Ella’s software, there’s a strong chance that extraterrestrials wouldn’t be able to interface with the chatbot; but Ella’s English language corpus, included with the software, could be a valuable reference material for them. Despite the shortcomings of “astrobot Ella,” its transmission to Cassiopeia was a landmark event that pointed to a promising future for the use of AI in interstellar communication.

The notion of sending artificial intelligences or digital human avatars as extraterrestrial envoys has a long history in popular science fiction, so it’s hardly a surprise that it was one of the first ideas considered for an extraterrestrial message by the pioneers of modern METI. During a particularly lively discussion at the first Soviet–American conference on extraterrestrial intelligence in 1971 at Byurakan, the attendees debated how an extraterrestrial intelligence might interpret a message. Against the idea of communicating using artificial languages such as Freudenthal’s lingua cosmica, which requires a method for teaching how to decode the language, one of the Soviet delegates suggested sending self- evident information— such as a drawing of a cat. The cat would be drawn in the three- dimensional space of Euclidean geometry, where each of the coordinates is derived from parameters of the signal itself (e.g., frequency for the y- axis, time for the x- axis, and signal intensity for the z- axis). This process could be repeated for a virtually unlimited range of ideas. Furthermore, Kuznetzov argued that by repeating the same picture at multiple frequencies, these information- laden signals could also serve as a sort of beacon to attract an extraterrestrial’s attention in the first place. Marvin Minsky, however, had a different idea. “Instead of sending a very difficult-to-decode educational message of the kind that Freudenthal describes, and instead of sending a picture of a cat, there is one area in which we can send the cat itself,” Minksy said. “Briefly, the idea is that we can transmit computers” (Sagan 1973).

Minsky pulled this idea straight from science fiction. As an example of his proposal he cited A for Andromeda, a television series written by the cosmologist Fred Hoyle in which Earth detects an extraterrestrial signal that contains instructions for building a computer that then relays instructions for creating a biological organism named Andromeda. Despite its fictional origins, Minsky’s suggestion was still pragmatic. If an extraterrestrial planet had a different refractive index than that of Earth, transmitting a picture using Kuznetzov’s coordinate system would result in a distortion of the picture from the extraterrestrial’s point of view. Although the topology of the signal would be retained, a distorted picture would undermine the image’s usefulness, especially if the picture was attempting to convey a scientific concept. This suggests that an ideal message would be entirely topological (i.e., only containing properties that are immune to distortion). It was Minksy’s insight that the computer is an “absolute topological device” and could thus be considered the ideal content of an interstellar message. To teach an extraterrestrial how to build a software program, or better yet, a computer running a desired software program, Minsky suggested a series of instructional pictures arranged like Drake’s prime number bitmaps that would outline the design of the computer and software. Furthermore, Boolean logic diagrams could be used to eliminate any uncertainties about the contents of the signal. The computer itself could be used to run software similar to Freudenthal’s lingua cosmica, which would help eliminate decoding problems in the Lincos system through feedback. Furthermore, the computer program could be designed to interact with the extraterrestrial intelligence so that it could, for instance, employ natural language processing algorithms to learn the language of its hosts.

[ad_2]

Source link