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	<title>avalanche studios &#8211; EFR Technology Group</title>
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	<title>avalanche studios &#8211; EFR Technology Group</title>
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		<title>&#8216;Rage 2&#8217; will receive at least two paid add-ons after launch</title>
		<link>https://www.efrtechgroup.com/tech/rage-2-will-receive-at-least-two-paid-add-ons-after-launch/</link>
		
		<dc:creator><![CDATA[Randall]]></dc:creator>
		<pubDate>Sun, 12 May 2019 11:55:00 +0000</pubDate>
				<category><![CDATA[av]]></category>
		<category><![CDATA[avalanche studios]]></category>
		<category><![CDATA[Bethesda]]></category>
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		<category><![CDATA[personal computing]]></category>
		<category><![CDATA[personalcomputing]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[rage 2]]></category>
		<category><![CDATA[Tech]]></category>
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					<description><![CDATA[[ad_1] Thankfully, you won&#8217;t have to pay extra to get something. Weapon skins, world events, challenges and new rides (the Mech you see above, plus the One-Wheeler) are all slated to be available throughout 2019. You&#8217;ll have a reason to keep playing even if you blaze through main story, then. The question is whether or [&#8230;]]]></description>
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<p>Thankfully, you won&#8217;t have to pay extra to get something.  Weapon skins, world events, challenges and new rides (the Mech you see above, plus the One-Wheeler) are all slated to be available throughout 2019.  You&#8217;ll have a reason to keep playing even if you blaze through main story, then.  The question is whether or not <em>Rage 2</em> will receive similar treatment once 2020 rolls around.  It&#8217;s certainly nothing new for single-player games to get expansions, but they rarely have roadmaps with month-by-month commitments.  We wouldn&#8217;t rule out a change in pace based on demand.</p>
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<p>[ad_2]<br />
<br /><a href="https://www.engadget.com/2019/05/12/rage-2-post-launch-plans/">Source link </a></p>
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