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	<title>halo reach &#8211; EFR Technology Group</title>
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		<title>Over 6 million user-created maps are coming to &#8216;Halo: MCC&#8217;</title>
		<link>https://www.efrtechgroup.com/tech/over-6-million-user-created-maps-are-coming-to-halo-mcc/</link>
		
		<dc:creator><![CDATA[Randall]]></dc:creator>
		<pubDate>Wed, 28 Aug 2019 18:53:00 +0000</pubDate>
				<category><![CDATA[343 industries]]></category>
		<category><![CDATA[av]]></category>
		<category><![CDATA[forge]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[halo 3]]></category>
		<category><![CDATA[halo 4]]></category>
		<category><![CDATA[halo master chief collection]]></category>
		<category><![CDATA[halo reach]]></category>
		<category><![CDATA[halo the master chief collection]]></category>
		<category><![CDATA[master chief collection]]></category>
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		<guid isPermaLink="false">https://www.efrtechgroup.com/over-6-million-user-created-maps-are-coming-to-halo-mcc/</guid>

					<description><![CDATA[[ad_1] There&#8217;s still no official time frame for when you can expect to use Forge maps, although it won&#8217;t be for a while when the developers plan to stagger MCC-tuned releases of each Halo game on PC. All the same, it could be appreciated by fans. Microsoft and 343 initially released MCC in a messy, [&#8230;]]]></description>
										<content:encoded><![CDATA[<p> [ad_1]<br />
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<p>There&#8217;s still no official time frame for when you can expect to use Forge maps, although it won&#8217;t be for a while when the developers plan to stagger <em>MCC</em>-tuned releases of each <em>Halo</em> game on PC.  All the same, it could be appreciated by fans.  Microsoft and 343 initially released <em>MCC</em> in a <a href="https://www.engadget.com/2014/12/20/343-announces-free-odst-campaign-as-apology-for-halo-mcc-woes/">messy, incomplete state</a> &#8212; now, it&#8217;ll include many of the community maps that people feared might be lost to the ages.</p>
</p></div>
<p>[ad_2]<br />
<br /><a href="https://www.engadget.com/2019/08/28/halo-mcc-6-6-million-user-maps/">Source link </a></p>
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		<title>Microsoft starts public tests for &#8216;Halo: Reach&#8217; on PC</title>
		<link>https://www.efrtechgroup.com/tech/microsoft-starts-public-tests-for-halo-reach-on-pc/</link>
		
		<dc:creator><![CDATA[Randall]]></dc:creator>
		<pubDate>Sat, 29 Jun 2019 20:16:00 +0000</pubDate>
				<category><![CDATA[343 industries]]></category>
		<category><![CDATA[av]]></category>
		<category><![CDATA[forge]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[halo master chief collection]]></category>
		<category><![CDATA[halo reach]]></category>
		<category><![CDATA[halo the master chief collection]]></category>
		<category><![CDATA[master chief collection]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[personal computing]]></category>
		<category><![CDATA[personalcomputing]]></category>
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		<guid isPermaLink="false">https://www.efrtechgroup.com/microsoft-starts-public-tests-for-halo-reach-on-pc/</guid>

					<description><![CDATA[[ad_1] As it is, there&#8217;s good news for players when the finished Master Chief Collection update arrives. While it Forge won&#8217;t be available on launch for PC, the team is planning a &#8220;one-time&#8221; transfer of legacy Forge maps and game types from players&#8217; file shares to incorporate them in MCC. If you had a favorite [&#8230;]]]></description>
										<content:encoded><![CDATA[<p> [ad_1]<br />
</p>
<div>
<p>As it is, there&#8217;s good news for players when the finished <em>Master Chief Collection</em> update arrives. While it Forge won&#8217;t be available on launch for PC, the team is planning a &#8220;one-time&#8221; transfer of legacy Forge maps and game types from players&#8217; file shares to incorporate them in <em>MCC</em>. If you had a favorite <em>Halo 3</em>, <em>Halo 4</em> or <em>Halo: Reach</em> custom map, you might get to play it in a modernized form. There&#8217;s no specific date yet, and there doesn&#8217;t appear to be a &#8220;workable solution&#8221; to bring films and screenshots to <em>MCC</em>, but it beats losing all your old content to the mists of time.</p>
<p>The devs also clarified plans for an <em>MCC</em>-wide progression system. Unlike some season-driven games, you won&#8217;t lose the chance to unlock gear from one season once the new season starts. You can even use points earned in one game toward customization in another. Also, <em>Reach</em> may include ways to unlock content that required promos the first time, such as pre-orders and account links. Although there&#8217;s no guarantee you&#8217;ll see everything you ever had, you probably won&#8217;t be limited to the base version of each game.</p>
<p align="center"><iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="360" src="https://www.youtube.com/embed/tdGJQ7qY2mU" width="640"></iframe></p>
</p></div>
<p>[ad_2]<br />
<br /><a href="https://www.engadget.com/2019/06/29/halo-reach-public-tests-and-mcc-forge/">Source link </a></p>
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