Category: khronos group

Ray tracing comes to more games thanks to new software tools

[ad_1] Whether or not developers support the approach depends on their reliance on Vulkan and willingness to implement ray tracing in the first place. Right now, hardware-accelerated ray tracing is only available with a handful of GPUs. Programmers won’t have to throw out their existing knowledge, at least. The Vulkan extensions use a “familiar overall […]