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	<title>moving picture company &#8211; EFR Technology Group</title>
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		<title>Inside the virtual production of ‘The Lion King’</title>
		<link>https://www.efrtechgroup.com/tech/inside-the-virtual-production-of-the-lion-king/</link>
		
		<dc:creator><![CDATA[Randall]]></dc:creator>
		<pubDate>Mon, 29 Jul 2019 15:00:00 +0000</pubDate>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[av]]></category>
		<category><![CDATA[cg animation]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[moving picture company]]></category>
		<category><![CDATA[mpc]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[the lion king]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[vr]]></category>
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					<description><![CDATA[[ad_1] Scar is still easy to distinguish from the other lions. You can see this commitment in the characters, too. They&#8217;re emotive, but not to the same extent as the original movie. &#8220;If anyone had actually seen us over-animate these characters or over-design the worlds and the characters within them&#8230; I think it&#8217;s a very [&#8230;]]]></description>
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  <center><span class="t-meta c-gray-4">Scar is still easy to distinguish from the other lions.</span></center></p>
<p>You can see this commitment in the characters, too. They&#8217;re emotive, but not to the same extent as the original movie. &#8220;If anyone had actually seen us over-animate these characters or over-design the worlds and the characters within them&#8230; I think it&#8217;s a very fine line and you produce something that just looks very strange if you push any one aspect of it too far,&#8221; Newman said. That doesn&#8217;t mean the animals are static, though. After the opening number, for instance, the camera lingers on a mouse that scratches its cheeks and scrambles up a rock — first unsuccessfully, then in a moment of understated triumph. It serves no narrative purpose — the sequence is merely visual fodder to sell you on the live-action illusion.</p>
<p>Other pieces of animation show the characters&#8217; personalities. Scar slinks around to reflect his devious mind, for example. Pumbaa, on the other hand, trots around with a visible spring in his step — a clear nod to the character&#8217;s blissfully ignorant and happy-go-lucky attitude.</p>
<p>But there&#8217;s restraint. MPC trusted that the film&#8217;s documentary style could still engage the audience and make them feel for the creatures on screen. When you watch <em>Planet Earth</em>, Newman explained, there&#8217;s a &#8216;story&#8217; that&#8217;s conveyed through careful editing and narration. That, combined with the beautiful cinematography, makes you care for the animals and their fate. A good example, he said, is <a href="https://youtu.be/Rv9hn4IGofM">the viral sequence from <em>Planet Earth II</em></a> that shows snakes chasing iguanas. &#8220;You&#8217;re still connected to that character,&#8221; he said. &#8220;You feel like you want that lizard to make it. You don&#8217;t want to see it [get] eaten by the snake. The lizard is not running around with a sad face or a panicked face. It&#8217;s still a lizard, but you&#8217;re still very much engaged, emotionally, in following the story.&#8221;</p>
<p>To make it work, the team needed large and incredibly detailed environments. Every location, including the Elephant Graveyard and Wildebeest Valley, was painstakingly realised and, more importantly, placed within a larger world map. &#8220;We always said we didn&#8217;t want to use back paintings in the background,&#8221; Newman said. &#8220;We wanted to try and ask: &#8216;How far can we push the environment into the background? How far can we extend the world?&#8217; So, a lot of what we did was 3D, it was a full 3D environment. Just a lot of asset building. a lot of trees and plants and grass models were built, and we extended the world really far.&#8221;</p>
<p><img decoding="async" alt="The Lion King" data-caption="The Lion King" data-credit="Disney/MPC" data-credit-link-back="" data-dam-provider="" data-local-id="local-2-6471112-1564391380057" data-media-id="c5b2da67-33a8-4757-8df8-75d5d3fce0ba" data-original-url="https://s.yimg.com/os/creatr-uploaded-images/2019-07/76d17560-b1e0-11e9-9a9b-4dd213b923ed" data-title="The Lion King" src="https://www.efrtechgroup.com/wp-content/uploads/2019/07/Inside-the-virtual-production-of-‘The-Lion-King’.jpeg"/></p>
<p><center><span class="t-meta c-gray-4">Restrained skies made the movie more believable.</span></center></p>
<p>Some viewers have criticized <a href="https://youtu.be/1RBOukJzI1Q">the lack of emotion in the film</a>. They miss the bright colours and surreal visuals that accompanied musical numbers like &#8220;I Just Can&#8217;t Wait to Be King&#8221; in the 1994 original. Others, <a href="https://youtu.be/9gMH4HuchJk">like British film critic Mark Kermode</a>, have questioned whether live action — or rather, the illusion of live action — is the right medium for a story that is, ultimately, fantastical and filled with singing.</p>
<p>Traditional animation allows characters to have a special elasticity. They can grin, twist and jump in ways that wouldn&#8217;t be possible in real life. Disney and Pixar have, of course, made films with stylized CG animation. Favreau had a vision for <em>The Lion King</em>, however, and &#8216;over-animating&#8217; would have betrayed the movie&#8217;s documentary style. &#8220;As soon as you see an animator use a brow up shape to convey sadness, it&#8217;s like, &#8216;No, it doesn&#8217;t work. It just doesn&#8217;t work for what this movie is. Let&#8217;s dial it down. You don&#8217;t need it,'&#8221; Newman explained. &#8220;Its a strong sort of storytelling and a lot of that was conveyed through more subtle animation that was in keeping with the documentary style and the realism that we were going for.&#8221;</p>
<p>For some, the original will always reign supreme. Others will prefer the Broadway version. But many have, and will, appreciate the new <em>Lion King</em> for its stunning visuals and commitment to a single, distinctive style. It is, if nothing else, a technical triumph. And whether or not you like the end result, it will go down in history as one of the first &#8216;virtual productions&#8217; with a Hollywood budget. One that proves the potential of VR as a way to make movies.</p>
<p><span class="t-meta c-gray-4">Images: Disney/MPC Film</span></p>
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<br /><a href="https://www.engadget.com/2019/07/29/lion-king-remake-vfx-mpc-interview/">Source link </a></p>
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