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	<title>need for speed &#8211; EFR Technology Group</title>
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		<title>&#8216;Need For Speed Heat&#8217; is the first EA title to offer cross-play</title>
		<link>https://www.efrtechgroup.com/tech/need-for-speed-heat-is-the-first-ea-title-to-offer-cross-play/</link>
		
		<dc:creator><![CDATA[Randall]]></dc:creator>
		<pubDate>Mon, 08 Jun 2020 16:11:15 +0000</pubDate>
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		<guid isPermaLink="false">https://www.efrtechgroup.com/need-for-speed-heat-is-the-first-ea-title-to-offer-cross-play/</guid>

					<description><![CDATA[[ad_1] Criterion Games is shifting its attention to the next Need For Speed title. As such, tomorrow’s patch will be the last update for NFS Heat, which will hit the EA Access and Origin Access Basic Vault on June 16th. EA’s summer game showcase will take place on June 18th, and you can expect to [&#8230;]]]></description>
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<p>Criterion Games is shifting its attention to the next Need For Speed title. As such, tomorrow’s patch will be the last update for <em>NFS Heat</em>, which will hit the EA Access and Origin Access Basic Vault on June 16th. EA’s summer game showcase <a href="https://www.engadget.com/ea-play-delayed-steam-game-festival-210350041.html">will take place on June 18th</a>, and you can expect to learn more about the future of Need For Speed and the publisher’s ambitions for Steam during EA Play. </p>
<p><a href="https://www.engadget.com/2020-02-20-pubg-cross-party-play-ps4-xbox-one.html">More</a> and <a href="https://www.engadget.com/2020-03-04-division-2-stadia-cross-play-march-17th.html">more games</a> have adopted cross-platform play recently &#8212; Sony finally <a href="https://www.engadget.com/2018-09-26-sony-fortnite-ps4-cross-platform-play-open-beta.html">loosened</a> its restrictions on PS4 cross-play in 2018 before <a href="https://www.engadget.com/2019-10-02-sony-ps4-cross-play-open-developers.html">dropping them completely</a> last year. It’s now clear that EA is interested in letting more people play its games together, but it remains to be seen whether it’ll switch on cross-play in the likes of <em>Madden, FIFA</em> and <a href="https://www.engadget.com/apex-legends-s5-loba-mirage-kings-canyon-032940237.html"><em>Apex Legends.</em></a><em> </em></p>
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<br /><a href="https://www.engadget.com/ea-crossplay-need-for-speed-heat-161115895.html">Source link </a></p>
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		<title>‘Need for Speed Heat’ isn’t anything like ‘Payback’</title>
		<link>https://www.efrtechgroup.com/tech/need-for-speed-heat-isnt-anything-like-payback/</link>
		
		<dc:creator><![CDATA[Randall]]></dc:creator>
		<pubDate>Wed, 21 Aug 2019 12:00:00 +0000</pubDate>
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		<guid isPermaLink="false">https://www.efrtechgroup.com/need-for-speed-heat-isnt-anything-like-payback/</guid>

					<description><![CDATA[[ad_1] Unsurprisingly, the new game is vastly different to Payback. You no longer need Speed Cards, for instance, to upgrade your ride. &#8220;Speed cards were a little abstract,&#8221; Riley Cooper, creative director on Need for Speed Heat, told Engadget. &#8220;So we&#8217;re leaning much more grounded and straightforward [this time]. You get money, you buy the [&#8230;]]]></description>
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<p>Unsurprisingly, the new game is vastly different to <em>Payback</em>. You no longer need Speed Cards, for instance, to upgrade your ride. &#8220;Speed cards were a little abstract,&#8221; Riley Cooper, creative director on <em>Need for Speed Heat</em>, told Engadget. &#8220;So we&#8217;re leaning much more grounded and straightforward [this time]. You get money, you buy the part you want. And the part improves the performance of your vehicle in the ways you would expect for that part.&#8221;</p>
<p>And if you&#8217;re worried about loot boxes, don&#8217;t be. &#8220;There are no Loot boxes in <em>Need for Speed Heat</em> and there won&#8217;t be,&#8221; EA Community Manager Ben Walke <a href="https://www.reddit.com/r/Games/comments/cq9bql/need_for_speed_official_reveal_trailer/ewuws9a/">wrote on Reddit</a> last week.</p>
<p><iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="380" src="https://www.youtube.com/embed/04KPiGmC7Lc" width="640"></iframe></p>
<p>Cars are no longer separated by class, either. In <em>Heat</em>, any vehicle can be tuned for drifting or speed. &#8220;We&#8217;ve pulled those two [styles] apart as much as possible, so it&#8217;s very clear to the player what they&#8217;re building with their cars,&#8221; Bryn Alban, the game&#8217;s vehicle art director told Engadget. Alternatively, you can build a &#8220;heroic&#8221; car that sits in the middle of this customization spectrum. Your ride won&#8217;t be specialized enough to dominate online, but it&#8217;ll get you to the end of the story mode, Riley promised. &#8220;You can take the heroic handling model from the beginning of the experience to the end,&#8221; he explained. &#8220;If that&#8217;s your cup of tea, you can do that.&#8221;</p>
<p>To build up your cars and progress through the story, you&#8217;ll need to compete at different times of the day. Unlike previous entries, <em>Heat</em> splits its campaign neatly in two. When the sun is up, you&#8217;ll be competing for cash in a series of race, drift and off-road events called the Speedhunter Showdown. Curiously, Ghost Games has dropped the straight-line drag races that were prevalent in <em>Payback</em>. They weren&#8217;t the most compelling event type &#8212; to win, you merely watched a bar at the top of the screen and pressed the right button when the cursor hovered over a green section. Riley wouldn&#8217;t say why the mode had been dropped, but hinted that it could return in the future. &#8220;It&#8217;s something we know our fans enjoy,&#8221; he said. &#8220;So we&#8217;re looking at different ways to give that to players.&#8221;</p>
<p>At night, you&#8217;ll be accruing a currency called reputation that unlocks new events, cars and parts. In general, you can choose how long you want to spend in each setting. The fastest way to progress through the game, though, is to regularly alternate between race times.</p>
<p><img decoding="async" alt="Need for Speed Heat" data-caption="Need for Speed Heat" data-credit="Engadget" data-credit-link-back="" data-dam-provider="Engadget" data-local-id="local-1-8509693-1566373505075" data-media-id="dff4576f-c6b0-4cb1-8dfa-7ecd95b68c19" data-original-url="https://s.yimg.com/os/creatr-uploaded-images/2019-08/8fe4e5e0-c325-11e9-addf-55986a6ee3ea" data-title="Need for Speed Heat" src="https://www.efrtechgroup.com/wp-content/uploads/2019/08/‘Need-for-Speed-Heat’-isn’t-anything-like-‘Payback’.jpeg"/></p>
<p>The day-night cycle also influences the police presence in the city. <em>Need for Speed Payback</em> restricted cop chases to specific Runner events and cinematic set pieces. <em>Heat</em>, meanwhile, makes the law an ongoing threat to your racing crown. During the day, officers will generally leave you alone unless you ram into the side of their car or break the law in a way they can&#8217;t ignore. That makes it easier to complete side challenges and track down collectibles in the open world.</p>
<p>At night, the cops are noticeably more aggressive. You also have a heat ranking that slowly rises as you complete after-dark events and earn reputation. The police will increase their efforts in accordance with your heat ranking, eventually deploying helicopters and heavily armored trucks. If you get caught, your nightly earnings will vanish too. It&#8217;s your decision, therefore, when to cash out and bank your rep at a safe house. &#8220;How much you want to push a single night,&#8221; Riley explained, &#8220;will have a big effect on how much rep you earn.&#8221;</p>
<p>The concept sounds a little like the high-risk Dark Zone from <em>The Division</em>. &#8220;Without naming games, there has definitely been inspiration from within the industry,&#8221; Riley said with a grin.</p>
<p><img decoding="async" alt="Need for Speed Heat" data-caption="Need for Speed Heat" data-credit="Engadget" data-credit-link-back="" data-dam-provider="Engadget" data-local-id="local-2-7418011-1566373529760" data-media-id="79f9b05a-be91-45c6-bc5c-288b104fd665" data-original-url="https://s.yimg.com/os/creatr-uploaded-images/2019-08/8fe02af0-c325-11e9-9bee-1dab9a952aef" data-title="Need for Speed Heat" src="https://www.efrtechgroup.com/wp-content/uploads/2019/08/1566389077_553_‘Need-for-Speed-Heat’-isn’t-anything-like-‘Payback’.jpeg"/></p>
<p>In <em>Payback</em>, players were encouraged to ram into cop cars. Runner-class vehicles were built like tanks, essentially, and would keep you safe unless the police managed to group up and box you in somewhere. <em>Need for Speed Heat</em>, meanwhile, switches the emphasis from battling to escaping. Your car has durability &#8212; a health bar, essentially &#8212; that will whittle away as you jostle with police cars. You can fight back but frequent collisions will accelerate this depletion and ultimately force you to end the night early. &#8220;You can battle strategically,&#8221; Riley said. &#8220;But you have to be smart about it, because you&#8217;re going to lose health in the process.&#8221;</p>
<p>The new campaign structure is supported by a fresh setting, Palm City, that is loosely based on Miami and other parts of Southeastern United States. Ghost Games has also returned to the tuner culture that was prolific in the much-loved <em>Need for Speed Underground</em> and <em>Carbon</em> entries. That means lots (and I mean <em>lots</em>) of underbody neon lights, over the top spoilers and side skirts. &#8220;Neon culture is actually coming back into car culture,&#8221; Alban explained. You can even tweak the sound of your exhaust with four &#8212; yes, four &#8212; different sliders called tone, timbre, overrun and resonance.</p>
<p>In addition, <em>Heat</em> has a new approach to storytelling. With <em>Payback</em>, Ghost Games went for an action movie vibe with fully-voiced characters and a bombastic revenge plot that was clearly inspired by the last few Fast and Furious movies. <em>Heat</em>, however, will let you race as one of 12 customizable avatars. You won&#8217;t be a silent protagonist &#8212; the company tried that with its 2015 <em>Need for Speed</em> reboot &#8212; but you won&#8217;t be terribly talkative like Ty, Mac and Jess were in <em>Payback</em>, either. &#8220;You&#8217;re not a mute [in <em>Heat</em>],&#8221; Riley said. &#8220;You do speak. But we let you define your experience much more.&#8221;</p>
<p><img decoding="async" alt="Need for Speed Heat" data-caption="Need for Speed Heat" data-credit="Engadget" data-mep="3042151" src="https://www.efrtechgroup.com/wp-content/uploads/2019/08/1566389077_348_‘Need-for-Speed-Heat’-isn’t-anything-like-‘Payback’.jpeg"/></p>
<p>There will be a story, but the team is being coy with the details right now. &#8220;I think people are going to be very pleasantly surprised,&#8221; Riley said. &#8220;It&#8217;s much more serious and much more grounded. It&#8217;s focused on street racing and the surrounding experience of that. And it really speaks to the game. So it&#8217;s less like &#8216;Oh there&#8217;s the game and over here there&#8217;s a story.&#8217; It&#8217;s more like, &#8216;There&#8217;s an experience, and the story is a part of that.'&#8221;</p>
<p>As a consequence, Ghost Games has abandoned the movie-inspired set pieces of <em>Payback</em>, which included stealing a Koenigsegg from a moving truck. &#8220;It&#8217;s not to say those experiences don&#8217;t have a place in Need for Speed, we just feel like we want to focus more on the core experience and build from there,&#8221; Riley said. &#8220;Some day you may see those experiences in Need for Speed again, but we just felt like there was so much we could do just around street racing, that we didn&#8217;t need to reach that far.&#8221;</p>
<p>Much has changed, but at its core <em>Heat</em> is still an approachable arcade racer. If you&#8217;ve played <em>Need for Speed Payback</em>, or any instalment developed by Ghost Games, you&#8217;ll instantly feel comfortable with the effortless drifting and NOS-powered boosts. The game requires skill, of course, but braking and turning is generally more forgiving than realistic &#8216;sim&#8217; racers such as <em>Forza Motorsport 7</em> and <em>Gran Turismo Sport</em>. &#8220;People will feel that it&#8217;s Need for Speed,&#8221; Alban promised. &#8220;It&#8217;ll be, I dunno, your comfortable sofa at home. It&#8217;ll feel like you&#8217;re playing Need for Speed right from the get-go.&#8221;</p>
<p>At first glance, it&#8217;s a promising package. One that, at the very least, won&#8217;t repeat the same mistakes as <em>Need for Speed Payback</em>. <em>Heat</em> could, of course, make a whole host of new errors that disappoint or aggravate fans. But for now, I&#8217;ve seen enough to be (very) cautiously optimistic.</p>
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<br /><a href="https://www.engadget.com/2019/08/21/need-for-speed-heat-ghost-games-interview/">Source link </a></p>
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