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	<title>relentless studios &#8211; EFR Technology Group</title>
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		<title>Amazon&#8217;s &#8216;Crucible&#8217; returns to closed beta to rework gameplay</title>
		<link>https://www.efrtechgroup.com/tech/amazons-crucible-returns-to-closed-beta-to-rework-gameplay/</link>
		
		<dc:creator><![CDATA[Randall]]></dc:creator>
		<pubDate>Tue, 30 Jun 2020 19:58:26 +0000</pubDate>
				<category><![CDATA[Amazon]]></category>
		<category><![CDATA[crucible]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[relentless]]></category>
		<category><![CDATA[relentless studios]]></category>
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		<guid isPermaLink="false">https://www.efrtechgroup.com/amazons-crucible-returns-to-closed-beta-to-rework-gameplay/</guid>

					<description><![CDATA[[ad_1] Amazon’s Crucible had a rough launch, to put it mildly, and the developers are taking the unusual step of rolling back the game’s availability to give it a second chance. Relentless and Amazon are returning the multiplayer shooter to closed beta as of July 1st. It’ll still be available through Steam to play around [&#8230;]]]></description>
										<content:encoded><![CDATA[<p> [ad_1]<br />
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<p>Amazon’s <a href="https://www.engadget.com/crucible-amazon-relentless-game-preview-interview-130013794.html"><em>Crucible</em></a> had a <a href="https://www.engadget.com/amazon-extends-crucible-pre-season-204818512.html">rough launch</a>, to put it mildly, and the developers are taking the unusual step of <a href="https://www.playcrucible.com/en-us/news/articles/developer-update-crucible-beta" target="_blank" rel="noopener noreferrer">rolling back</a> the game’s availability to give it a second chance. Relentless and Amazon are <a href="https://www.playcrucible.com/en-us/news/articles/developer-update-crucible-beta" target="_blank" rel="noopener noreferrer">returning</a> the multiplayer shooter to closed beta as of July 1st. It’ll still be available through Steam to play around the clock for testers, but there will be scheduled sessions where developers will join the fray and ask for feedback. Relentless will also work “especially closely” with a community council with beta members of varying skill levels and play styles to shape the mechanics.</p>
<p>Anyone who wants to be part of the beta can download the game before July 1st at 12PM Eastern. If you’re too late, you can still sign up at the <em>Crucible</em> <a href="https://www.playcrucible.com/en-us" target="_blank" rel="noopener noreferrer">website</a>.</p>
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<br /><a href="https://www.engadget.com/amazon-crucible-returns-to-closed-beta-195826434.html">Source link </a></p>
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		<title>Amazon extends &#8216;Crucible&#8217; pre-season indefinitely to refine gameplay</title>
		<link>https://www.efrtechgroup.com/tech/amazon-extends-crucible-pre-season-indefinitely-to-refine-gameplay/</link>
		
		<dc:creator><![CDATA[Randall]]></dc:creator>
		<pubDate>Sun, 07 Jun 2020 20:48:18 +0000</pubDate>
				<category><![CDATA[Amazon]]></category>
		<category><![CDATA[crucible]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[relentless]]></category>
		<category><![CDATA[relentless studios]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[Video Games]]></category>
		<guid isPermaLink="false">https://www.efrtechgroup.com/amazon-extends-crucible-pre-season-indefinitely-to-refine-gameplay/</guid>

					<description><![CDATA[[ad_1] Do you think that Amazon’s Crucible needs some polish before it can compete with the current crop of team-based shooters? So does Amazon. The Relentless Studios development team has extended (via Eurogamer and PCGamesN) the title’s pre-season period indefinitely until players get the “features and polish” they’ve been asking for, including voice chat. On [&#8230;]]]></description>
										<content:encoded><![CDATA[<p> [ad_1]<br />
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<div>
<p>Do you think that <a href="https://www.engadget.com/crucible-amazon-relentless-game-preview-interview-130013794.html">Amazon’s <em>Crucible</em></a> needs some polish before it can compete with the current crop of team-based shooters? So does Amazon. The Relentless Studios development team has <a href="https://www.playcrucible.com/en-us/news/articles/developer-update-june-4" target="_blank" rel="noopener noreferrer">extended</a> (via <a href="https://www.eurogamer.net/articles/2020-06-05-amazons-recently-launched-team-based-shooter-crucible-retiring-two-of-its-three-modes" target="_blank" rel="noopener noreferrer"><em>Eurogamer</em></a> and <a href="https://www.pcgamesn.com/crucible/season-delayed-one-mode" target="_blank" rel="noopener noreferrer"><em>PCGamesN</em></a>) the title’s pre-season period indefinitely until players get the “features and polish” they’ve been asking for, including voice chat. On top of this, the team is refining <em>Crucible</em>’s focus in a dramatic fashion — it’s “retiring” the Alpha Hunters and Command modes in favor of just one mode, Heart of the Hives.</p>
<p>The change of direction will be split into two phases, Relentless said. An initial phase will “build and iterate” on core aspects by adding must-have features like the previously mentioned voice chat as well as a wider ping system, a surrender system, dealing with idle players and a possible mini-map. The second phase, meanwhile, will bring “additional systems” and refinements such as tailoring the map and upgrading creatures.</p>
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<br /><a href="https://www.engadget.com/amazon-extends-crucible-pre-season-204818512.html">Source link </a></p>
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