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	<title>streets of rage 4 &#8211; EFR Technology Group</title>
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	<title>streets of rage 4 &#8211; EFR Technology Group</title>
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		<title>What&#8217;s on TV this week: &#8216;Westworld&#8217; season finale and &#8216;Upload&#8217;</title>
		<link>https://www.efrtechgroup.com/tech/whats-on-tv-this-week-westworld-season-finale-and-upload/</link>
		
		<dc:creator><![CDATA[Randall]]></dc:creator>
		<pubDate>Tue, 28 Apr 2020 02:53:02 +0000</pubDate>
				<category><![CDATA[Entertainment]]></category>
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		<guid isPermaLink="false">https://www.efrtechgroup.com/whats-on-tv-this-week-westworld-season-finale-and-upload/</guid>

					<description><![CDATA[[ad_1] This weekend Westworld will wrap up another mind-bending season of full of AI and robot mayhem, but the sci-fi show I’m looking forward to is on Amazon Prime. Upload comes from The Office (US) and Parks &#38; Recreation creator Greg Daniels, telling the story of a man whose consciousness is uploaded into a simulation [&#8230;]]]></description>
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<p>This weekend <a href="https://www.engadget.com/2020-03-17-westworld-season-3-review.html"><em>Westworld</em></a><em> </em>will wrap up another mind-bending season of full of AI and robot mayhem, but the sci-fi show I’m looking forward to is on Amazon Prime. <a href="https://www.amazon.com/Upload/dp/B0858YGKZ4" target="_blank" rel="noopener noreferrer"><em>Upload</em></a><em> </em>comes from <em>The Office</em> (US) and <em>Parks &amp; Recreation</em> creator Greg Daniels, telling the story of a man whose consciousness is uploaded into a simulation so he can live on after a car accident, and the young woman working in customer service at the hotel/afterlife he now resides in.</p>
<p>If that fails to satisfy your comedy needs, the <em>Parks &amp; Recreation</em> crew will get together for a special episode, and gamers can choose between <em>Sakura Wars</em> or <a href="https://www.engadget.com/streets-of-rage-4-release-date-dotemu-084916425.html"><em>Streets of Rage 4</em></a><em>.</em> Look below to check out each day&#8217;s highlights, <a href="https://www.youtube.com/playlist?list=PLMKk4lSYoM-xHzvXqvksXZ9IrZyPV208z" target="_blank" rel="noopener noreferrer">including trailers</a> and let us know what you think (or what we missed).</p>
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<br /><a href="https://www.engadget.com/westworld-upload-streets-of-rage-parks-rec-025302516.html">Source link </a></p>
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		<title>&#8216;Streets of Rage 4&#8217; arrives with Battle Mode on April 30th</title>
		<link>https://www.efrtechgroup.com/tech/streets-of-rage-4-arrives-with-battle-mode-on-april-30th/</link>
		
		<dc:creator><![CDATA[Randall]]></dc:creator>
		<pubDate>Sat, 18 Apr 2020 08:49:16 +0000</pubDate>
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		<guid isPermaLink="false">https://www.efrtechgroup.com/streets-of-rage-4-arrives-with-battle-mode-on-april-30th/</guid>

					<description><![CDATA[[ad_1] After sitting on the shelf for three decades, the Streets of Rage franchise is finally getting a new entry, and DotEmu has announced that its beat-em-up sequel has a release date. Streets of Rage 4 will be available on PC, Xbox One, PS4 and Switch beginning April 30th for $24.99. DotEmu Along with a [&#8230;]]]></description>
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<p>After sitting on the shelf for three decades, the Streets of Rage franchise is finally getting a new entry, and DotEmu has announced that its beat-em-up sequel has a release date. <em>Streets of Rage 4</em> will be available on <a href="https://store.steampowered.com/app/985890/Streets_of_Rage_4/" target="_blank" rel="noopener noreferrer">PC</a>, Xbox One, PS4 and Switch beginning April 30th for $24.99.</p>
<figure><img decoding="async" src="https://www.efrtechgroup.com/wp-content/uploads/2020/04/Streets-of-Rage-4-arrives-with-Battle-Mode-on-April.jpeg" alt="Streets of Rage 4" credit="DotEmu" crediturl="" data-ops=""/><figcaption/>
<p>DotEmu</p>
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<p>Along with a release date, <a href="https://www.youtube.com/watch?v=TzeW6kuh6XA" target="_blank" rel="noopener noreferrer">a new trailer</a> shows off Battle Mode, a feature that returns from the 2nd and 3rd games in the series where players can beat up on each other instead of just a stream of AI-controlled enemies. <a href="https://www.streets4rage.com" target="_blank" rel="noopener noreferrer"><em>Streets of Rage 4</em></a> supports two-player online multiplayer, or four players locally. DotEmu has stepped up from simply porting and remaking retro games like <a href="https://www.engadget.com/2016-06-03-sega-classic-wonder-boy-iii-remake-is-decidedly-modern.html"><em>Wonder Boy III</em></a> to creating new experiences from scratch, and <a href="https://www.engadget.com/2019-08-23-streets-of-rage-4-lizardcube-dotemu-preview.html">judging by our Gamescom demo last fall</a>, it is ready to deliver an experience worthy of the series.</p>
</p></div>
<p>[ad_2]<br />
<br /><a href="https://www.engadget.com/streets-of-rage-4-release-date-dotemu-084916425.html">Source link </a></p>
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		<title>‘Streets of Rage 4’ is shaping up to be a worthy sequel</title>
		<link>https://www.efrtechgroup.com/tech/streets-of-rage-4-is-shaping-up-to-be-a-worthy-sequel/</link>
		
		<dc:creator><![CDATA[Randall]]></dc:creator>
		<pubDate>Fri, 23 Aug 2019 14:00:00 +0000</pubDate>
				<category><![CDATA[Art]]></category>
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		<category><![CDATA[streets of rage 4]]></category>
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		<guid isPermaLink="false">https://www.efrtechgroup.com/streets-of-rage-4-is-shaping-up-to-be-a-worthy-sequel/</guid>

					<description><![CDATA[[ad_1] The gameplay teaser that followed half a year later showed a 2D game that seemed to play like the originals, but the art style still didn&#8217;t seem &#8220;right.&#8221; Why is the art such a massive departure? Would the game feel as direct and satisfying to play? Those were the kind of questions I was [&#8230;]]]></description>
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<p><iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="360" src="https://www.youtube.com/embed/hdsCVmrfrjI" width="640"></iframe></p>
<p>The gameplay teaser that followed half a year later showed a 2D game that seemed to play like the originals, but the art style still didn&#8217;t seem &#8220;right.&#8221; Why is the art such a massive departure? Would the game feel as direct and satisfying to play? Those were the kind of questions I was (silently, unlike many fans on social media) asking myself.</p>
<p>Then came the musicians. Last month, the game&#8217;s publisher Dotemu announced that Motohiro Kawashima and Yuzo Koshiro, whose contributions to the original soundtracks are legendary, were on board, joined by Hedeki Naganuma (<i>Jet Set Radio</i>), Keji Yamagishi (<i>Ninja Gaiden</i>) and Yoko Shimomura, who&#8217;s most famous for the Kingdom Hearts series (before that she had worked on music for <i>Final Fight</i>, <i>Street Fighter II</i>, <i>Legend of Mana </i>and many others). To call it an all-star group would be an understatement. At the very least, then, this game would sound great.</p>
<p><iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="360" src="https://www.youtube.com/embed/Z-1e1cbiKpg" width="640"></iframe></p>
<p>So, I came to my 30-minute demo at Gamescom with some trepidation. In all honesty, I expected to hear some great music scoring an underwhelming tribute to a long-dead game series. I was wrong. <i>Streets of Rage 4 </i>plays, and looks, like a dream.</p>
<p>The game is being developed by three studios: Lizardcube, who <a href="https://www.youtube.com/watch?v=eYXzXBbFKOY">brought Wonder Boy back to life in 2017</a> with <i>The Dragon&#8217;s Trap</i>, is doing the artwork; Guard Crush Games, responsible for the hilariously good XBLA beat-&#8217;em-up <i>Streets of Fury</i> is lending its engine and handling the programming; publisher Dotemu is assisting in game design and, naturally, publishing.</p>
<p>It took just a few seconds playing <i>Streets of Rage 4</i> for me to understand how much love has gone into this game. The characters are hand-drawn, but precise, mirroring the feel of the original pixel art, and everything is richly animated. It still has that saturday-morning-cartoon feel, but with a frame rate 12 times higher. That&#8217;s a style that publisher Dotemu seems enamored with: the Wonder Boy remake Lizardcube worked on is understandably comparable, and <a href="https://www.engadget.com/2019/08/23/windjammers-2-demo-impressions-gamescom/"><i>Windjammers 2</i></a> similarly supplants decades-old pixel art with sharp hand-drawn lines.</p>
<p><img decoding="async" alt="Streets of Rage 4" data-caption="Streets of Rage 4" data-credit="DotEmu" data-mep="3042293" src="https://www.efrtechgroup.com/wp-content/uploads/2019/08/‘Streets-of-Rage-4’-is-shaping-up-to-be-a.gif"/></p>
<p>Then there&#8217;s the background art. While the classic Streets of Rage games had gorgeous, but fairly static backdrops, <i>4</i>&#8216;s stages are teeming with life. In the level I played, there were people eating at roadside bars, flies swirling around trash, pots boiling on stoves, cherry blossoms falling on wet paving that reflected the city behind &#8212; it&#8217;s really quite breathtaking when you stop and admire the scenery. Not that there&#8217;s much time for that.</p>
<p><i>Streets of Rage 4</i> fills your screen with multiple foes to kick, punch and throw aside. It follows the formula of the originals, introducing new enemies as solo threats before adding them to the pool of characters you&#8217;ll face off against in huge brawls. This gives you a little breathing room to learn each opponent&#8217;s patterns and quirks, and ensures a continually increasing difficulty level through the game.</p>
<p>The controls will be familiar to veterans, and easy to pick up for newcomers. You could feasibly play this game with a Genesis controller: There&#8217;s an attack button, a jump button, a &#8216;special attack&#8217; button and that&#8217;s it. Specials are, as in <i>2</i> and <i>3</i>, more like moves in Street Fighter than the original game&#8217;s screen-clearing cop car. Rather than arbitrarily limit how often you can do a special, the moves take away some of your health, which can be replenished with regular attacks until you get hit. There&#8217;s also a leaping special, which can be pulled off, appropriately, by pressing jump and special at the same time.</p>
<p><img decoding="async" alt="Streets of Rage 4" data-caption="Streets of Rage 4" data-credit="DotEmu" data-credit-link-back="" data-dam-provider="" data-local-id="local-2-4130138-1566549877521" data-media-id="103e38ba-f819-4cc4-8c0b-718d48a35771" data-original-url="https://www.efrtechgroup.com/wp-content/uploads/2019/08/‘Streets-of-Rage-4’-is-shaping-up-to-be-a.jpeg" data-title="Streets of Rage 4" src="https://www.efrtechgroup.com/wp-content/uploads/2019/08/‘Streets-of-Rage-4’-is-shaping-up-to-be-a.jpeg"/></p>
<p><i>Streets of Rage 4</i> feels tight. The controls are responsive, there&#8217;s a sufficient weight to attacks and the same patterns and techniques I used decades ago worked as expected. The special system is nicely balanced, encouraging you to risk your health in the hope that you can evade hits until you regain life. There are also some environmental hazards, like electricity, acid and fire, which should add some variety and strategy to fights. There&#8217;s no throwing out the rule book here, just little tweaks and changes, as you&#8217;d expect from a sequel.</p>
<p>At present there are three playable characters, although that could increase before the game&#8217;s eventual launch. Series mainstays Axel and Blaze are joined by a new character named Cherry. She&#8217;s the daughter of Adam Hunter, who was the final playable character from the original game, and had cameos in later games. Cherry plays a bit like Skate from the second game (which tracks, as he&#8217;s her uncle) and is faster-but-weaker than the lumbering Axel. She also has a guitar on her back and one of her specials is using it like Pete Townshend on an unsuspecting enemy. I&#8217;m already a fan.</p>
<p>Ironically, the one thing I expected to love about <i>Streets of Rage 4</i> wasn&#8217;t there. I could barely make out the music because publisher Dotemu&#8217;s booth at Gamescom was far louder than the tiny speakers connected to the TV. Thankfully <i>IGN</i> has <a href="https://www.youtube.com/watch?v=zJpdT5KBNDQ">uploaded some gameplay</a> from the level I played, and while there&#8217;s still some work to be done with character voices and foley, I like where it&#8217;s going. There&#8217;s also a new Motohiro Kawashima track on Dotemu&#8217;s Bandcamp that sounds as wild as anything he created for the old games:</p>
<p><iframe seamless="" src="https://bandcamp.com/EmbeddedPlayer/track=2488620693/size=large/bgcol=ffffff/linkcol=0687f5/tracklist=false/artwork=small/transparent=true/" style="border: 0; width: 100%; height: 120px;">DJ K-washi (Streets of Rage 4 OST) by Motohiro Kawashima</iframe></p>
<p>So, yeah, against all odds, <i>Streets of Rage 4</i> has won me over in record time. While the developers haven&#8217;t announced <i>when</i> the game will arrive, we do know that it&#8217;ll be available on all the expected platforms: PlayStation, Xbox, Switch and PC. I imagine Dotemu will continue to trickle out information on characters, enemies, music and the like over the coming weeks and months before announcing the release date and pricing.</p>
</p></div>
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<br /><a href="https://www.engadget.com/2019/08/23/streets-of-rage-4-lizardcube-dotemu-preview/">Source link </a></p>
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		<title>&#8216;Streets of Rage 4&#8217; will be scored by an all-star group of composers</title>
		<link>https://www.efrtechgroup.com/tech/streets-of-rage-4-will-be-scored-by-an-all-star-group-of-composers/</link>
		
		<dc:creator><![CDATA[Randall]]></dc:creator>
		<pubDate>Wed, 17 Jul 2019 14:40:00 +0000</pubDate>
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					<description><![CDATA[[ad_1] They&#8217;re not the only prominent names involved, either. You can also expect original music from Jet Set Radio&#8216;s Hideki Naganuma, Kingdom Hearts&#8216; Yoko Shimomura and Ninja Gaiden&#8216;s Keiji Yamagishi. It&#8217;s uncertain just to what degree they&#8217;ll be involved. All the same, it&#8217;s comforting to know that the fourth Streets of Rage installment will pay [&#8230;]]]></description>
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<p>They&#8217;re not the only prominent names involved, either.  You can also expect original music from <em>Jet Set Radio</em>&#8216;s Hideki Naganuma, <em>Kingdom Hearts</em>&#8216; Yoko Shimomura and <em>Ninja Gaiden</em>&#8216;s Keiji Yamagishi.  It&#8217;s uncertain just to what degree they&#8217;ll be involved.  All the same, it&#8217;s comforting to know that the fourth <em>Streets of Rage</em> installment will pay respect to its predecessors beyond the basic gameplay concept of punching and kicking your way to victory.</p>
<p align="center"><iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="360" src="https://www.youtube.com/embed/Z-1e1cbiKpg" width="640"></iframe></p>
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<br /><a href="https://www.engadget.com/2019/07/17/streets-of-rage-4-original-composers/">Source link </a></p>
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