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Overall the gaming industry did well for itself in 2019. Nielsen notes that the industry as a whole grossed $120 billion in sales, a four percent increase over its 2018 totals. A lion’s share of that total can be credited to mobile gaming with $64.4 billion in sales, followed by PC gaming with $29.4 billion, and consoles bringing in $15.4. VR/AR games and game-related videos constituted the remainder of the industry total for 2019.
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